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test_ansi.py
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Wire client capabilities into Player & terrain
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2026-02-07 22:44:45 -05:00 |
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test_caps.py
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Add MTTS capability parsing module with client color detection
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2026-02-07 22:44:23 -05:00 |
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test_collision_detection.py
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Add collision detection tests
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2026-02-08 13:32:49 -05:00 |
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test_combat_commands.py
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Add reload command for hot-reloading TOML content
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2026-02-08 14:32:51 -05:00 |
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test_combat_encounter.py
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Add 30-second idle timeout for combat encounters
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2026-02-08 12:28:17 -05:00 |
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test_combat_engine.py
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Fix variant defense mode and test cleanup
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2026-02-08 12:28:17 -05:00 |
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test_combat_moves.py
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Update tests for alias removal
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2026-02-08 13:39:58 -05:00 |
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test_commands.py
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Add editor mode shell integration and edit command
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2026-02-07 22:59:37 -05:00 |
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test_commands_list.py
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Update tests for clean command listings
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2026-02-08 13:41:36 -05:00 |
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test_content_loader.py
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Add TOML content loader for declarative command definitions
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2026-02-07 20:27:29 -05:00 |
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test_editor.py
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Fix editor search/replace parsing, dirty flag, and cursor tracking
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2026-02-07 23:06:47 -05:00 |
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test_editor_integration.py
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Wire edit command to open combat TOML files
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2026-02-08 12:44:56 -05:00 |
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test_effects.py
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Add fly command with cloud trail effects
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2026-02-07 14:48:42 -05:00 |
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test_entity.py
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Add defense commitment lock and defense-everywhere support
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2026-02-08 12:28:17 -05:00 |
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test_fly.py
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Stagger cloud trail dissolution so tiles fade one at a time
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2026-02-07 14:48:42 -05:00 |
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test_help_command.py
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Implement standalone help command
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2026-02-08 13:33:46 -05:00 |
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test_highlight.py
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Wire client capabilities into Player & terrain
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2026-02-07 22:44:45 -05:00 |
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test_if_mode.py
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Fix line-too-long lint errors in IF mode tests
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2026-02-09 16:10:29 -05:00 |
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test_if_session.py
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Strip dfrotz prompt even without preceding newline
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2026-02-09 17:55:14 -05:00 |
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test_if_spectator.py
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Add broadcast_to_spectators helper
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2026-02-09 16:24:48 -05:00 |
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test_import.py
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Add first generation
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2026-02-07 09:45:48 -05:00 |
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test_login_flow.py
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Add login and registration flow with server integration
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2026-02-07 21:42:12 -05:00 |
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test_mob_ai.py
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Add spawn command and wire mobs into server
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2026-02-09 11:54:29 -05:00 |
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test_mobs.py
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Add spawn command and wire mobs into server
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2026-02-09 11:54:29 -05:00 |
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test_persistence.py
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Add save on logout and disconnect
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2026-02-07 21:42:16 -05:00 |
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test_play_command.py
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Wire restore into play command
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2026-02-09 16:39:15 -05:00 |
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test_player_caps.py
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Wire client capabilities into Player & terrain
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2026-02-07 22:44:45 -05:00 |
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test_prefix_matching.py
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Add test for alias exact match over prefix
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2026-02-08 13:48:32 -05:00 |
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test_quetzal_stks.py
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Fix off-by-one in QuetzalParser return_pc parsing
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2026-02-10 10:13:33 -05:00 |
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test_reload.py
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Add reload command for hot-reloading TOML content
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2026-02-08 14:32:51 -05:00 |
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test_rest.py
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Add rest command for stamina recovery
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2026-02-08 22:16:47 -05:00 |
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test_server.py
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Add login and registration flow with server integration
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2026-02-07 21:42:12 -05:00 |
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test_spawn_command.py
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Add spawn command and wire mobs into server
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2026-02-09 11:54:29 -05:00 |
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test_store.py
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Add store module with SQLite account persistence
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2026-02-07 21:42:07 -05:00 |
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test_terrain.py
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Add world cache to speedup startup
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2026-02-07 15:00:07 -05:00 |
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test_variant_prefix.py
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Fix prefix matching for combat move variants
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2026-02-08 14:41:40 -05:00 |
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test_zmachine_opcodes.py
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Implement QuetzalWriter CMem and Stks chunk generators
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2026-02-10 10:13:33 -05:00 |