| .. |
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__init__.py
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Add TOML verb support for thing templates
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2026-02-11 21:47:33 -05:00 |
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conftest.py
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Extract shared test fixtures to conftest.py
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2026-02-14 01:00:37 -05:00 |
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test_alias.py
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Add player alias system with persistence and dispatch
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2026-02-14 01:39:45 -05:00 |
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test_ambient_messages.py
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Add ambient message support to zones
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2026-02-11 22:38:14 -05:00 |
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test_ansi.py
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Wire client capabilities into Player & terrain
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2026-02-07 22:44:45 -05:00 |
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test_boundaries.py
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Add boundary region data model with TOML parsing and export
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2026-02-14 12:39:48 -05:00 |
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test_build_commands.py
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Fix code review issues for phase 14
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2026-02-14 12:12:23 -05:00 |
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test_caps.py
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Add MTTS capability parsing module with client color detection
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2026-02-07 22:44:23 -05:00 |
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test_collision_detection.py
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Add collision detection tests
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2026-02-08 13:32:49 -05:00 |
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test_colors.py
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Add color markup engine for prompt templates
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2026-02-13 22:48:59 -05:00 |
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test_combat_commands.py
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Convert combat resolution to POV templates
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2026-02-13 23:21:52 -05:00 |
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test_combat_encounter.py
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Convert combat resolution to POV templates
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2026-02-13 23:21:52 -05:00 |
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test_combat_engine.py
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Convert combat resolution to POV templates
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2026-02-13 23:21:52 -05:00 |
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test_combat_moves.py
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Update tests for alias removal
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2026-02-08 13:39:58 -05:00 |
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test_combat_targeting.py
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Wire target resolution into combat commands
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2026-02-14 01:39:45 -05:00 |
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test_combat_zaxis.py
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Extract shared test fixtures to conftest.py
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2026-02-14 01:00:37 -05:00 |
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test_commands.py
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Fix command registry leaking between tests
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2026-02-14 16:22:45 -05:00 |
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test_commands_list.py
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Convert combat resolution to POV templates
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2026-02-13 23:21:52 -05:00 |
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test_container.py
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Add Container class with capacity and open/closed state
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2026-02-11 20:38:40 -05:00 |
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test_container_display.py
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Show container state in look and inventory display
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2026-02-11 20:58:55 -05:00 |
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test_container_grammar.py
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Add container grammar with get-all and targeting support
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2026-02-14 01:39:45 -05:00 |
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test_container_templates.py
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Add container support to thing template loader
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2026-02-11 20:58:55 -05:00 |
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test_content_loader.py
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Add TOML content loader for declarative command definitions
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2026-02-07 20:27:29 -05:00 |
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test_corpse.py
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Add decomposition timer with broadcast and game loop integration
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2026-02-14 10:20:22 -05:00 |
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test_dialogue.py
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Add dialogue tree data model with tests
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2026-02-14 14:31:39 -05:00 |
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test_editor.py
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Fix editor search/replace parsing, dirty flag, and cursor tracking
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2026-02-07 23:06:47 -05:00 |
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test_editor_integration.py
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Wire edit command to open combat TOML files
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2026-02-08 12:44:56 -05:00 |
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test_effects.py
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Add fly command with cloud trail effects
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2026-02-07 14:48:42 -05:00 |
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test_embedded_if.py
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Offer GMCP/MSDP during connection and guard tick sends
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2026-02-12 15:58:54 -05:00 |
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test_enter_portal.py
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Add enter command for portal zone transitions
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2026-02-11 20:58:55 -05:00 |
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test_entity.py
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Add defense commitment lock and defense-everywhere support
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2026-02-08 12:28:17 -05:00 |
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test_entity_posture.py
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Add posture property to Entity for room display
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2026-02-13 22:06:18 -05:00 |
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test_examine.py
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Add examine command for object inspection
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2026-02-11 21:47:33 -05:00 |
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test_fly.py
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Migrate fly to use player.location (Zone)
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2026-02-11 19:33:15 -05:00 |
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test_game_compatibility.py
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Add pytest regression harness for z-machine game compatibility
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2026-02-10 17:10:29 -05:00 |
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test_gametime.py
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Add atmosphere rendering function
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2026-02-14 16:20:00 -05:00 |
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test_get_drop.py
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Add inventory persistence to player saves
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2026-02-11 20:29:58 -05:00 |
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test_gmcp.py
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Dedupe MSDP vitals to avoid spamming idle clients
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2026-02-12 16:31:17 -05:00 |
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test_help.py
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Add client command to show protocol and terminal info
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2026-02-12 15:58:54 -05:00 |
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test_help_command.py
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Implement standalone help command
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2026-02-08 13:33:46 -05:00 |
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test_help_unlock.py
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Show unlock requirements in help for locked moves
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2026-02-14 11:40:46 -05:00 |
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test_highlight.py
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Wire client capabilities into Player & terrain
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2026-02-07 22:44:45 -05:00 |
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test_hub_zone.py
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Fix portal type narrowing in zone tests
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2026-02-11 23:17:50 -05:00 |
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test_if_mode.py
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Fix line-too-long lint errors in IF mode tests
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2026-02-09 16:10:29 -05:00 |
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test_if_session.py
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Strip dfrotz prompt even without preceding newline
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2026-02-09 17:55:14 -05:00 |
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test_if_spectator.py
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Clean up global state, migrate broadcast_to_spectators to Zone
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2026-02-11 19:42:12 -05:00 |
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test_import.py
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Add first generation
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2026-02-07 09:45:48 -05:00 |
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test_import_books.py
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Add bulk book import script
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2026-02-14 12:39:48 -05:00 |
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test_import_map.py
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Add YAML map import script with tests
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2026-02-14 12:39:48 -05:00 |
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test_inventory.py
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Add inventory command with alias "i"
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2026-02-11 20:01:05 -05:00 |
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test_inventory_persistence.py
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Add test for duplicate item persistence
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2026-02-11 20:29:59 -05:00 |
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test_key_unlock.py
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Add key-based unlock as first verb interaction
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2026-02-11 21:47:33 -05:00 |
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test_kill_tracking.py
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Wire kill/death tracking into combat engine
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2026-02-14 11:40:45 -05:00 |
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test_login_flow.py
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Add login and registration flow with server integration
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2026-02-07 21:42:12 -05:00 |
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test_look_command.py
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Add visibility system for time and weather effects
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2026-02-14 16:20:00 -05:00 |
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test_look_targeting.py
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Wire target resolution into look command
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2026-02-14 01:39:45 -05:00 |
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test_loot.py
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Add loot table system with LootEntry and roll_loot
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2026-02-14 10:02:38 -05:00 |
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test_mob_ai.py
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Convert combat resolution to POV templates
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2026-02-13 23:21:52 -05:00 |
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test_mob_ai_behavior_integration.py
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Integrate behavior states into mob movement
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2026-02-14 14:31:39 -05:00 |
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test_mob_home_region.py
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Add mob home regions to spawn rules and entity
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2026-02-14 11:51:39 -05:00 |
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test_mob_pathfinding.py
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Add mob pathfinding back to home region
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2026-02-14 12:39:48 -05:00 |
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test_mob_spawns.py
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Add per-zone mob spawn rules
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2026-02-11 22:38:14 -05:00 |
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test_mobs.py
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Migrate look to use player.location (Zone)
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2026-02-11 19:36:46 -05:00 |
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test_npc_behavior.py
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Add NPC behavior state machine with tests
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2026-02-14 14:31:39 -05:00 |
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test_npc_integration.py
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Add librarian NPC with integration tests
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2026-02-14 14:31:39 -05:00 |
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test_npc_schedule.py
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Add atmosphere rendering function
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2026-02-14 16:20:00 -05:00 |
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test_object.py
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Add Object base class with containment primitives
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2026-02-11 18:40:31 -05:00 |
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test_open_close.py
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Add open and close commands for containers
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2026-02-11 20:58:55 -05:00 |
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test_paint_mode.py
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Offer GMCP/MSDP during connection and guard tick sends
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2026-02-12 15:58:54 -05:00 |
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test_persistence.py
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Add save on logout and disconnect
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2026-02-07 21:42:16 -05:00 |
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test_play_command.py
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Clean up global state, migrate broadcast_to_spectators to Zone
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2026-02-11 19:42:12 -05:00 |
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test_player_caps.py
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Wire client capabilities into Player & terrain
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2026-02-07 22:44:45 -05:00 |
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test_player_stats.py
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Add player stats model and persistence
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2026-02-14 11:40:45 -05:00 |
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test_portal.py
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Add Portal class with target zone and coordinates
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2026-02-11 20:38:47 -05:00 |
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test_portal_autotrigger.py
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Add auto-trigger portal on movement
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2026-02-11 22:38:14 -05:00 |
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test_portal_display.py
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Refactor look command to use structured room display
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2026-02-13 22:20:48 -05:00 |
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test_pov.py
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Fix operator precedence in POV smart conjugation
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2026-02-14 01:00:37 -05:00 |
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test_power.py
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Extract shared test fixtures to conftest.py
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2026-02-14 01:00:37 -05:00 |
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test_prefix_matching.py
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Add test for alias exact match over prefix
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2026-02-08 13:48:32 -05:00 |
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test_prompt.py
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Fix prompt template to show PL as gauge with max value
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2026-02-14 10:45:39 -05:00 |
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test_prompt_command.py
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Add prompt command for customization
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2026-02-13 22:48:59 -05:00 |
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test_put_take.py
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Add put and take-from commands for containers
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2026-02-11 20:58:55 -05:00 |
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test_quetzal_roundtrip.py
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Fix Quetzal Stks field mapping: return_pc to caller, varnum to frame
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2026-02-10 12:39:40 -05:00 |
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test_quetzal_stks.py
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Fix Quetzal Stks field mapping: return_pc to caller, varnum to frame
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2026-02-10 12:39:40 -05:00 |
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test_quetzal_writer.py
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Fix Quetzal Stks field mapping: return_pc to caller, varnum to frame
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2026-02-10 12:39:40 -05:00 |
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test_quit.py
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Extract shared test fixtures to conftest.py
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2026-02-14 01:00:37 -05:00 |
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test_readable.py
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Add readable objects with read command
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2026-02-14 11:51:52 -05:00 |
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test_reload.py
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Add reload command for hot-reloading TOML content
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2026-02-08 14:32:51 -05:00 |
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test_render_room.py
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Add atmosphere rendering function
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2026-02-14 16:20:00 -05:00 |
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test_rest.py
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Migrate movement to use player.location (Zone)
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2026-02-11 19:28:27 -05:00 |
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test_room_render.py
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Add render/room.py with structured room display functions
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2026-02-13 22:20:48 -05:00 |
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test_safe_zones.py
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Add safe zone flag to prevent combat in peaceful areas
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2026-02-14 11:50:49 -05:00 |
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test_score_command.py
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Add score command with stats display
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2026-02-14 11:40:45 -05:00 |
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test_seasons.py
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Add season system with tests
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2026-02-14 16:18:03 -05:00 |
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test_server.py
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Add NPC schedule system with game time
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2026-02-14 14:31:39 -05:00 |
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test_sleep.py
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Extract shared test fixtures to conftest.py
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2026-02-14 01:00:37 -05:00 |
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test_spawn_command.py
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Migrate look to use player.location (Zone)
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2026-02-11 19:36:46 -05:00 |
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test_stamina_cue_wiring.py
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Extract shared test fixtures to conftest.py
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2026-02-14 01:00:37 -05:00 |
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test_stamina_cues.py
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Extract shared test fixtures to conftest.py
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2026-02-14 01:00:37 -05:00 |
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test_stats_login.py
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Add player stats model and persistence
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2026-02-14 11:40:45 -05:00 |
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test_store.py
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Add zone_name to persistence schema
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2026-02-11 19:33:23 -05:00 |
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test_talk.py
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Add talk and reply commands with conversation system
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2026-02-14 14:31:39 -05:00 |
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test_targeting.py
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Add target resolution module with ordinal and prefix matching
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2026-02-14 01:39:45 -05:00 |
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test_terrain.py
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Add world cache to speedup startup
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2026-02-07 15:00:07 -05:00 |
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test_thing.py
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Add inventory persistence to player saves
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2026-02-11 20:29:58 -05:00 |
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test_thing_templates.py
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Add Thing templates, TOML loading, and spawning
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2026-02-11 20:01:15 -05:00 |
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test_things_targeting.py
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Wire target resolution into thing commands
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2026-02-14 01:39:45 -05:00 |
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test_three_beat.py
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Convert combat resolution to POV templates
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2026-02-13 23:21:52 -05:00 |
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test_timeofday.py
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Add time-of-day system with tests
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2026-02-14 16:18:03 -05:00 |
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test_toml_verbs.py
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Add TOML verb support for thing templates
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2026-02-11 21:47:33 -05:00 |
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test_tutorial_zones.py
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Fix portal type narrowing in zone tests
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2026-02-11 23:17:50 -05:00 |
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test_two_way_portals.py
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Add enter command for portal zone transitions
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2026-02-11 20:58:55 -05:00 |
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test_unconscious.py
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Add unconscious state with automatic recovery
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2026-02-14 01:00:37 -05:00 |
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test_unlock_system.py
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Add unlock conditions to roundhouse and sweep moves
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2026-02-14 11:40:46 -05:00 |
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test_use.py
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Add use command for verb-based interaction
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2026-02-11 21:47:33 -05:00 |
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test_variant_prefix.py
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Migrate look to use player.location (Zone)
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2026-02-11 19:36:46 -05:00 |
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test_verb_dispatch.py
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Add use command for verb-based interaction
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2026-02-11 21:47:33 -05:00 |
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test_verbs.py
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Add verb infrastructure on Object
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2026-02-11 21:47:33 -05:00 |
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test_visibility.py
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Add visibility system for time and weather effects
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2026-02-14 16:20:00 -05:00 |
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test_weather.py
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Add weather-driven ambient messages
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2026-02-14 16:20:00 -05:00 |
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test_zmachine_opcodes.py
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Wire op_restore to QuetzalParser and filesystem
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2026-02-10 10:13:45 -05:00 |
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test_zmachine_undo.py
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Add undo command support
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2026-02-10 16:49:46 -05:00 |
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test_zmemory_v8.py
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Relax version gates to accept V8 story files
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2026-02-10 13:37:22 -05:00 |
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test_zone.py
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Add spawn point support to zones
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2026-02-11 22:00:06 -05:00 |
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test_zone_export.py
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Export safe flag and home_region in zone TOML
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2026-02-14 11:54:47 -05:00 |
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test_zone_loading.py
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Fix portal type narrowing in zone tests
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2026-02-11 23:17:50 -05:00 |
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test_zone_registry.py
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Add zone registry with register and lookup
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2026-02-11 20:40:31 -05:00 |