slaywithfriends/data
2026-02-23 18:53:22 -05:00
..
cards.json Map defect card images to data 2026-02-23 18:53:22 -05:00
defect_all.json Add card data 2026-02-23 17:54:25 -05:00
enemies.json Add card data module with ironclad starter deck 2026-02-23 17:54:41 -05:00
ironclad_common.json Add card data 2026-02-23 17:54:25 -05:00
ironclad_rare.json Add card data 2026-02-23 17:54:25 -05:00
ironclad_starter.json Add card data 2026-02-23 17:54:25 -05:00
ironclad_uncommon.json Add card data 2026-02-23 17:54:25 -05:00
potions.json Add card data 2026-02-23 17:54:25 -05:00
README.txt Add card data 2026-02-23 17:54:25 -05:00
relics.json Add card data 2026-02-23 17:54:25 -05:00
silent_common.json Add card data 2026-02-23 17:54:25 -05:00
silent_starter.json Add card data 2026-02-23 17:54:25 -05:00
silent_uncommon_rare.json Add card data 2026-02-23 17:54:25 -05:00
starter-ironclad.json Add card data module with ironclad starter deck 2026-02-23 17:54:41 -05:00
watcher_starter.json Add card data 2026-02-23 17:54:25 -05:00

card data extraction status
===========================

extracted from board game card sheet images in StS_BG_assets/.
values are board game scale (not video game).

done
----
ironclad_starter.json       6 entries (base + upgraded)
ironclad_common.json       38 entries
ironclad_uncommon.json     74 entries
ironclad_rare.json         28 entries
silent_starter.json         8 entries
silent_common.json         38 entries
silent_uncommon_rare.json  82 entries
defect_all.json           128 entries
watcher_starter.json        8 entries
potions.json               30 entries
relics.json                64 entries

remaining
---------
- watcher common/uncommon/rare (Cards_Watcher.png, Cards_Watcher_Upgraded.png, Cards_Watcher_Rare.png, Cards_Watcher_Rare_Upgraded.png)
- colorless cards (Cards_Colorless.png, Cards_Colorless_Upgraded.png)
- curse cards (Curse.png, Curse_A5.png)
- status cards (Status_Dazed.png, Status_Slime_Burn.png)
- boss relics (Relics_Boss.png) - may be in relics.json already, check
- enemy data (Enemies_Act1.png, Enemies_Act2.png, Enemies_Act3.png, Elites, Bosses)
- merge all per-character files into one cards.json

notes
-----
cards.json is currently empty. once remaining cards are extracted,
merge all per-character files into it keyed by card id.

enemy data hasn't been started. need to extract from enemy/elite/boss
card sheet images. different schema from cards (hp, action type,
action tracks, summons).