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Jared Miller 90c2aca72e
Fix empty combat view on load and null state crash
Game div now starts hidden so map screen is the first thing visible.
Combat event handlers guard against null state.
2026-02-25 11:50:26 -05:00
assets Add background, logo, and tick assets 2026-02-24 16:23:25 -05:00
data Wire board game image paths into card, relic, potion, and enemy data 2026-02-24 16:19:46 -05:00
docs Mark all Act 1 plan tasks complete 2026-02-25 11:34:29 -05:00
scripts Add script to wire board game image paths into data files 2026-02-24 16:19:46 -05:00
src Fix empty combat view on load and null state crash 2026-02-25 11:50:26 -05:00
.gitignore Add raw board game asset sheets to gitignore 2026-02-24 16:23:19 -05:00
biome.json Project scaffold with bun and biome 2026-02-23 17:54:41 -05:00
bun.lock Add typescript and tsconfig for type checking 2026-02-23 18:01:59 -05:00
CLAUDE.md Add justfile and update package.json scripts 2026-02-23 18:02:05 -05:00
index.html Fix empty combat view on load and null state crash 2026-02-25 11:50:26 -05:00
justfile Add dev recipe to justfile 2026-02-23 18:19:34 -05:00
package.json Add justfile and update package.json scripts 2026-02-23 18:02:05 -05:00
README.txt Add a simple readme 2026-02-23 17:16:02 -05:00
style.css Fix empty combat view on load and null state crash 2026-02-25 11:50:26 -05:00
tsconfig.json Add typescript and tsconfig for type checking 2026-02-23 18:01:59 -05:00

slay with friends
=================

multiplayer browser version of slay the spire, played with friends.

based on the slay the spire board game rules from contention games.
video game card art for visuals, board game mechanics for gameplay.

1-4 players cooperate through map rooms, building decks and fighting
enemies. if any player hits 0 HP, everyone loses.

status: early development. building the core combat engine.

setup
-----

requires bun (https://bun.sh)

  bun install
  bun run dev

open http://localhost:3000

development
-----------

  bun test          run tests
  bun run check     lint + format + tests