No description
Added tests and verified resolveEffects handles {type, index}
descriptors for multi-player and multi-enemy state. getEntity and
setEntity helpers resolve either legacy string keys or typed index
objects, so all existing string-based call sites continue working.
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| src | ||
| .gitignore | ||
| biome.json | ||
| bun.lock | ||
| CLAUDE.md | ||
| index.html | ||
| justfile | ||
| package.json | ||
| README.txt | ||
| style.css | ||
| tsconfig.json | ||
slay with friends ================= multiplayer browser version of slay the spire, played with friends. based on the slay the spire board game rules from contention games. video game card art for visuals, board game mechanics for gameplay. 1-4 players cooperate through map rooms, building decks and fighting enemies. if any player hits 0 HP, everyone loses. status: early development. building the core combat engine. setup ----- requires bun (https://bun.sh) bun install bun run dev open http://localhost:3000 development ----------- bun test run tests bun run check lint + format + tests