61 lines
1.7 KiB
Text
61 lines
1.7 KiB
Text
slaywithfriends quick reference
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(text version of board game Reference.png)
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COMBAT ROUND
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PLAYER TURN
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1. start of turn
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- reset to 3 energy, 0 block
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- draw 5 cards
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- roll die
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- resolve start-of-turn abilities
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2. action phase
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- discuss with team
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- play cards, use potions
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3. end of turn
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- resolve end-of-turn effects
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- discard hand
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ENEMY TURN
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1. remove enemy block
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2. enemy actions resolve
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3. advance action cubes
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ICONS
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/\ hit - deals damage
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() block - prevents damage
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/\+1 deal +1 damage on all hits
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/\x2 deal 2x damage on all hits in next attack,
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then remove one vulnerable token
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/\-1 deal -1 damage on all hits,
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then remove one weak token
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vulnerable vs weak:
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when a vulnerable target is attacked by a weak attacker,
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they cancel each other out and one of both tokens is removed
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* area of effect - affects all enemies in a row and the boss.
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on enemy actions, it affects all players.
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[gem] energy - used to play cards
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colors: red (ironclad), green (silent),
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blue (defect), purple (watcher)
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[chest] reveal 3 card rewards. add 1 to your deck or skip.
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[star] reveal 3 rare rewards. add 1 to your deck or skip.
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MAP NODES
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enemies put a die in each player's row
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elite put a cube in the bottom row
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event draw a ?
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merchant flip this board over
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treasure each player gains a relic
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campfire [rest] heal 3 hp, or [smith] upgrade a card
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