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startTurn resets energy/block for all players and draws 5 cards each, also resets playersReady. resolveEnemyTurn iterates all enemies, resets each enemy's block, and has each enemy act against player 0. checkCombatEnd checks all enemies (victory) and any player (defeat). |
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| data | ||
| docs | ||
| src | ||
| .gitignore | ||
| biome.json | ||
| bun.lock | ||
| CLAUDE.md | ||
| index.html | ||
| justfile | ||
| package.json | ||
| README.txt | ||
| style.css | ||
| tsconfig.json | ||
slay with friends ================= multiplayer browser version of slay the spire, played with friends. based on the slay the spire board game rules from contention games. video game card art for visuals, board game mechanics for gameplay. 1-4 players cooperate through map rooms, building decks and fighting enemies. if any player hits 0 HP, everyone loses. status: early development. building the core combat engine. setup ----- requires bun (https://bun.sh) bun install bun run dev open http://localhost:3000 development ----------- bun test run tests bun run check lint + format + tests