Commit graph

5 commits

Author SHA1 Message Date
62425eadd7
Update combat orchestration for multiplayer turns
startTurn resets energy/block for all players and draws 5 cards each,
also resets playersReady. resolveEnemyTurn iterates all enemies,
resets each enemy's block, and has each enemy act against player 0.
checkCombatEnd checks all enemies (victory) and any player (defeat).
2026-02-23 23:30:06 -05:00
426443bc9e
Update combat test to match real jaw_worm board game data 2026-02-23 23:23:12 -05:00
dd80f894f8
Replace JSON imports with fetch for browser compatibility 2026-02-23 18:15:13 -05:00
222b5c25b0
Format with biome 2026-02-23 17:54:41 -05:00
45d62144bf
Add combat orchestration with turn flow and win/loss check 2026-02-23 17:54:41 -05:00