Fix biome lint warnings in combat module
This commit is contained in:
parent
222b5c25b0
commit
fcf8de7f75
1 changed files with 1 additions and 1 deletions
|
|
@ -35,7 +35,7 @@ export function resolveEnemyTurn(state) {
|
|||
next.enemy.trackPosition,
|
||||
);
|
||||
|
||||
if (action && action.effects) {
|
||||
if (action?.effects) {
|
||||
next = resolveEffects(next, action.effects, "enemy", "player");
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue