Apply biome formatting to render module
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1 changed files with 2 additions and 1 deletions
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@ -11,7 +11,8 @@ export function render(state) {
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function renderEnemy(state) {
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const { enemy, combat } = state;
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document.getElementById("enemy-name").textContent = enemy.name;
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document.getElementById("enemy-hp").textContent = `${enemy.hp}/${enemy.maxHp}`;
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document.getElementById("enemy-hp").textContent =
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`${enemy.hp}/${enemy.maxHp}`;
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document.getElementById("enemy-hp").style.width =
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`${(enemy.hp / enemy.maxHp) * 100}%`;
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document.getElementById("enemy-block").textContent =
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