32 lines
621 B
Python
32 lines
621 B
Python
from game_util_objects import DynamicBoxObject, Pickup, StaticTileObject, TopDownPlayer
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class CronoPlayer(TopDownPlayer):
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art_src = "crono"
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col_radius = 1.5
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# AABB testing
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# collision_shape_type = CST_AABB
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# col_offset_x, col_offset_y = 0, 1.25
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col_width = 3
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col_height = 3
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art_off_pct_y = 0.9
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class Chest(DynamicBoxObject):
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art_src = "chest"
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col_width, col_height = 6, 4
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col_offset_y = -0.5
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class Urn(Pickup):
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art_src = "urn"
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col_radius = 2
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art_off_pct_y = 0.85
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class Bed(StaticTileObject):
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art_src = "bed"
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art_off_pct_x, art_off_pct_y = 0.5, 1
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