mud/docs/research/chi-power/offense.md

4.1 KiB

Offensive Powers

Research reference for offensive chi powers in MUD combat systems.

Chi Combat

  • Definition: Combine chi with physical combat.
  • Capabilities: Channel innate energy for offense and defense during fighting. Develops through martial arts training.
  • Applications: Chi Punch, Chi Kick, Chi Weaponry, Internal Rupturing, Unarmed Combat Mastery

Chi Attacks

  • Definition: Release/use chi for various attacks.
  • Capabilities: Project chi in various shapes/intensities as ranged projectiles or melee techniques.
  • Limitations: Overuse causes exhaustion/injury. May require buildup time. Requires martial arts training. Not immune to own blasts. Chi Absorption neutralizes.

Chi Projection

  • Definition: Emit/project chi in variety of shapes and forms.
  • Capabilities: Discharge chi as waves, blasts, auras in multiple configurations.
  • Applications: Chi Aura, Chi Ball, Chi Beam, Chi Bullet, Chi Constructs, Kiai (roar)
  • Limitations: Depletes reserves. Stamina drains rapidly. Other chi-users can deflect.

Chi Ball Projection

  • Definition: Create and launch spheres of pure chi.
  • Capabilities: Concentrated chi balls as melee/ranged attacks. Vary size. Defensive orbital formations.
  • Limitations: Countered by Chi Absorption.

Chi Beam Emission

  • Definition: Project beams of chi energy.
  • Capabilities: Directional beams. Vaporization damage. Fire from hands/mouth/fingers. Varying intensities.
  • Applications: Disintegration, Fissure Creation, Incineration
  • Limitations: Energy expenditure. Charging time for powerful variants. Physical strain during sustained fire.

Chi Blast

  • Definition: Release chi on specific target area.
  • Capabilities: Concentrated chi causing damage and shockwaves. Concussive impacts.
  • Limitations: Unrefined and indiscriminate.

Chi Bolt Projection

  • Definition: Create and project bolts of chi with controlled intensity.
  • Capabilities: Mid-tier projectiles. Stun, burn, injure, or penetrate. Variable size/force.
  • Limitations: Weaker than full chi attacks.

Chi Bomb Generation

  • Definition: Generate compressed explosives made of chi.
  • Capabilities: Chi bombs/explosives. Concussive detonations.
  • Applications: Explosion Inducement

Chi Breath

  • Definition: Generate chi internally and release from mouth.
  • Capabilities: Bursts, streams, spheres, mist from mouth.

Chi Bullet Projection

  • Definition: Fire bullets of chi energy.
  • Capabilities: Rapid-fire chi projectiles.
  • Applications: Bullet Hell, Scatter Shot, Multi-Beam

Chi Burst

  • Definition: Create bursts of chi energy.
  • Capabilities: Explosive releases. Concussive shockwaves. Disabling/damaging.
  • Limitations: Risk of self-harm from own bursts.

Chi Strike

  • Definition: Use chi to power a strike (punch, kick, headbutt, etc).
  • Capabilities: Amplify physical attacks through channeled energy. Infuse chi traits for varied effects. Scales from peak human to devastating.
  • Applications: Megaton Strike, Internal Rupturing, Elemental Strike, Razor Hand/Foot

Chi Multi Strike

  • Definition: Enhance attacks by repeating the same chi-infused attack multiple times.
  • Capabilities: Rapid successive chi-infused strikes. Applied to punches, kicks.
  • Applications: Rapid-Fire Moves, Speed Breaking
  • Limitations: Requires advanced martial skill and energy control.

Chi Slash

  • Definition: Combine slashing attacks with chi.
  • Capabilities: Chi-infused blade strikes. Ranged slash projection.
  • Applications: Cutting Wave, Absolute Slicing, Multi Slash

Chi Pillar Projection

  • Definition: Emit towering energy pillars of chi.
  • Capabilities: Vertical chi pillars. Guide during projection. Can trap/restrain targets.
  • Applications: Binding, Concussive Force
  • Limitations: Vulnerable to absorption. Structural integrity may fail. Easy to sidestep due to vertical trajectory.

Omnidirectional Chi Waves

  • Definition: Release powerful chi waves in all directions simultaneously.
  • Capabilities: Attack multiple opponents at once. Area destruction.
  • Limitations: Constrained by total reserves. May only work in 2D plane. Risk of hitting allies. Can be suicidal (self-detonation). Limited radius.