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__init__.py
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Add player alias system with persistence and dispatch
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2026-02-14 01:39:45 -05:00 |
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alias.py
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Add player alias system with persistence and dispatch
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2026-02-14 01:39:45 -05:00 |
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containers.py
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Add container grammar with get-all and targeting support
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2026-02-14 01:39:45 -05:00 |
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edit.py
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Add render_prompt with modal templates
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2026-02-13 22:48:59 -05:00 |
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examine.py
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Add examine command for object inspection
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2026-02-11 21:47:33 -05:00 |
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fly.py
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Migrate fly to use player.location (Zone)
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2026-02-11 19:33:15 -05:00 |
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help.py
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Add client command to show protocol and terminal info
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2026-02-12 15:58:54 -05:00 |
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look.py
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Show corpses distinctly in look command
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2026-02-14 09:59:44 -05:00 |
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movement.py
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Add sleep command for deep rest recovery
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2026-02-14 01:00:37 -05:00 |
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paint.py
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Add paint mode for terrain editing
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2026-02-11 22:38:14 -05:00 |
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play.py
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Fix IF bugs: case-insensitive story lookup, double prompt, phantom restore command
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2026-02-10 14:16:19 -05:00 |
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portals.py
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Add enter command for portal zone transitions
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2026-02-11 20:58:55 -05:00 |
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power.py
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Wire stamina cues into combat and power loops
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2026-02-14 01:00:37 -05:00 |
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prompt.py
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Add prompt command for customization
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2026-02-13 22:48:59 -05:00 |
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quit.py
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Block quit command during combat
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2026-02-14 01:00:37 -05:00 |
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reload.py
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Add reload command for hot-reloading TOML content
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2026-02-08 14:32:51 -05:00 |
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rest.py
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Send Char.Status on combat end and rest state changes
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2026-02-11 23:13:14 -05:00 |
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score.py
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Add score command with stats display
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2026-02-14 11:40:45 -05:00 |
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sleep.py
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Add sleep command for deep rest recovery
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2026-02-14 01:00:37 -05:00 |
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snapneck.py
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Replace magic number with DEATH_PL constant
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2026-02-14 01:00:37 -05:00 |
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spawn.py
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Migrate look to use player.location (Zone)
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2026-02-11 19:36:46 -05:00 |
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things.py
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Add container grammar with get-all and targeting support
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2026-02-14 01:39:45 -05:00 |
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use.py
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Add use command for verb-based interaction
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2026-02-11 21:47:33 -05:00 |