mud/src/mudlib/store
Jared Miller e31af53577
Wire kill/death tracking into combat engine
Increment player.kills and player.mob_kills on mob defeat,
player.deaths on player defeat. Session time accumulation
via accumulate_play_time helper.
2026-02-14 11:40:45 -05:00
..
__init__.py Wire kill/death tracking into combat engine 2026-02-14 11:40:45 -05:00