python mudlib using telnetlib3
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Jared Miller 25bb565091
Move notes to docs/how, docs/why, docs/lessons
how/  - how things work (terrain generation, command system)
why/  - design philosophy (telnet-first, text worlds)
lessons/ - things we learned the hard way (charset vs mtts)

Removes notes/ — DAYDREAMING.txt became DREAMBOOK.md, charset-vs-mtts
expanded into docs/lessons/ with the connect_maxwait fix documented.
2026-02-07 13:31:02 -05:00
.claude Move notes to docs/how, docs/why, docs/lessons 2026-02-07 13:31:02 -05:00
docs Move notes to docs/how, docs/why, docs/lessons 2026-02-07 13:31:02 -05:00
src/mudlib Add seed-based terrain world with movement and viewport 2026-02-07 13:27:44 -05:00
tests Add seed-based terrain world with movement and viewport 2026-02-07 13:27:44 -05:00
worlds/earth Add seed-based terrain world with movement and viewport 2026-02-07 13:27:44 -05:00
.gitignore Ignore pycache 2026-02-07 09:53:18 -05:00
demo_terrain.py Add seed-based terrain world with movement and viewport 2026-02-07 13:27:44 -05:00
DREAMBOOK.md Add a dreambook 2026-02-07 12:19:49 -05:00
justfile Add debug command 2026-02-07 12:21:39 -05:00
mud.tin Add bare echoing telnet server 2026-02-07 10:05:34 -05:00
pyproject.toml Use async readline with local telnetlib3 2026-02-07 10:23:56 -05:00
uv.lock Update telnetlib3 2026-02-07 12:21:59 -05:00