mud/tests
Jared Miller 54998c29c5
Add save on logout and disconnect
Player state is now saved when using the quit command or when the connection
is lost unexpectedly. Ensures progress is preserved even without auto-save.
2026-02-07 21:42:16 -05:00
..
test_ansi.py Add seed-based terrain world with movement and viewport 2026-02-07 13:27:44 -05:00
test_combat_commands.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_combat_encounter.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_combat_engine.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_combat_moves.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_commands.py Add mode stack to Player and mode check in dispatch 2026-02-07 16:17:01 -05:00
test_content_loader.py Add TOML content loader for declarative command definitions 2026-02-07 20:27:29 -05:00
test_effects.py Add fly command with cloud trail effects 2026-02-07 14:48:42 -05:00
test_entity.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_fly.py Stagger cloud trail dissolution so tiles fade one at a time 2026-02-07 14:48:42 -05:00
test_import.py Add first generation 2026-02-07 09:45:48 -05:00
test_login_flow.py Add login and registration flow with server integration 2026-02-07 21:42:12 -05:00
test_persistence.py Add save on logout and disconnect 2026-02-07 21:42:16 -05:00
test_server.py Add login and registration flow with server integration 2026-02-07 21:42:12 -05:00
test_store.py Add store module with SQLite account persistence 2026-02-07 21:42:07 -05:00
test_terrain.py Add world cache to speedup startup 2026-02-07 15:00:07 -05:00