Add a docker container solution
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4 changed files with 63 additions and 3 deletions
17
.dockerignore
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17
.dockerignore
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__pycache__
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*.pyc
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.git
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.gitignore
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.worktrees
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.testmondata
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repos
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build
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data
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*.egg-info
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.ruff_cache
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.pytest_cache
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docs
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tests
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TODO.md
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DREAMBOOK.md
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dbzfe.log
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28
Dockerfile
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28
Dockerfile
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FROM python:3.13-slim
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COPY --from=ghcr.io/astral-sh/uv:latest /uv /uvx /bin/
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# frotz provides dfrotz (z-machine interpreter for interactive fiction)
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RUN apt-get update \
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&& apt-get install -y --no-install-recommends frotz \
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&& rm -rf /var/lib/apt/lists/*
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WORKDIR /app
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# install deps first (better layer caching)
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COPY pyproject.toml ./
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# replace local-path telnetlib3 dep with PyPI version for container build
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RUN sed -i 's|telnetlib3 @ file:///home/jtm/src/telnetlib3|telnetlib3>=2.3.0|' pyproject.toml \
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&& uv sync --no-dev --no-install-project
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# copy project source and content
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COPY src/ src/
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COPY content/ content/
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COPY worlds/ worlds/
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RUN uv sync --no-dev
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EXPOSE 6789
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ENV MUD_HOST=0.0.0.0
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CMD ["uv", "run", "python", "-m", "mudlib"]
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13
compose.yml
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13
compose.yml
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services:
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mud:
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build: .
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ports:
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- "6789:6789"
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volumes:
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- mud-data:/app/data
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- mud-cache:/app/build
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restart: unless-stopped
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volumes:
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mud-data:
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mud-cache:
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@ -2,6 +2,7 @@
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import asyncio
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import logging
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import os
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import pathlib
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import time
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import tomllib
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@ -43,7 +44,8 @@ from mudlib.world.terrain import World
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log = logging.getLogger(__name__)
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PORT = 6789
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HOST = os.environ.get("MUD_HOST", "127.0.0.1")
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PORT = int(os.environ.get("MUD_PORT", "6789"))
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TICK_RATE = 10 # ticks per second
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TICK_INTERVAL = 1.0 / TICK_RATE
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AUTOSAVE_INTERVAL = 60.0 # seconds between auto-saves
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@ -414,9 +416,9 @@ async def run_server() -> None:
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# MUD clients like tintin++ reject CHARSET immediately via MTTS, but
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# telnetlib3 still waits for the full timeout. 0.5s is plenty.
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server = await telnetlib3.create_server(
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host="127.0.0.1", port=PORT, shell=shell, connect_maxwait=0.5
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host=HOST, port=PORT, shell=shell, connect_maxwait=0.5
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)
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log.info("listening on 127.0.0.1:%d", PORT)
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log.info("listening on %s:%d", HOST, PORT)
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loop_task = asyncio.create_task(game_loop())
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