11 lines
143 B
GLSL
11 lines
143 B
GLSL
precision mediump float;
|
|
|
|
uniform vec4 objectColor;
|
|
|
|
in vec4 theColor;
|
|
out vec4 outColor;
|
|
|
|
void main()
|
|
{
|
|
outColor = theColor * objectColor;
|
|
}
|