61 lines
2.8 KiB
Text
61 lines
2.8 KiB
Text
winXP 32-bit virtualbox image, hardware acceleration enabled
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OpenGL Warning: No pincher, please call crStateSetCurrentPointers() in your SPU
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creating new document art/new.psci
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Traceback (most recent call last):
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File "playscii.py", line 491, in <module>
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app = Application(log_file, log_lines, file_to_load)
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File "playscii.py", line 87, in __init__
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self.load_art(art_filename)
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File "playscii.py", line 130, in load_art
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art = self.new_art(filename)
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File "playscii.py", line 106, in new_art
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charset = self.load_charset(self.starting_charset)
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File "playscii.py", line 159, in load_charset
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new_charset = CharacterSet(self, charset_to_load, log)
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File "c:\playscii\charset.py", line 73, in __init__
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self.texture = Texture(img.tostring(), self.image_width, self.image_height)
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File "c:\playscii\texture.py", line 24, in __init__
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GL.glGenerateMipmap(GL.GL_TEXTURE_2D)
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File "c:\python34\lib\site-packages\OpenGL\platform\baseplatform.py", line 407, in __call__
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self.__name__, self.__name__,
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OpenGL.error.NullFunctionError: Attempt to call an undefined function glGenerateMipmap, check for bool(glGenerateMipmap) before calling
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---
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bind VAO before texture stuff:
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OpenGL Warning: No pincher, please call crStateSetCurrentPointers() in your SPU
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Traceback (most recent call last):
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File "c:\python34\lib\site-packages\OpenGL\latebind.py", line 41, in __call__
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return self._finalCall( *args, **named )
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TypeError: 'NoneType' object is not callable
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During handling of the above exception, another exception occurred:
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Traceback (most recent call last):
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File "playscii.py", line 491, in <module>
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app = Application(log_file, log_lines, file_to_load)
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File "playscii.py", line 87, in __init__
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self.load_art(art_filename)
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File "playscii.py", line 130, in load_art
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art = self.new_art(filename)
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File "playscii.py", line 106, in new_art
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charset = self.load_charset(self.starting_charset)
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File "playscii.py", line 159, in load_charset
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new_charset = CharacterSet(self, charset_to_load, log)
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File "c:\playscii\charset.py", line 73, in __init__
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self.texture = Texture(img.tostring(), self.image_width, self.image_height)
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File "c:\playscii\texture.py", line 17, in __init__
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vao = GL.glGenVertexArrays(1)
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File "c:\python34\lib\site-packages\OpenGL\latebind.py", line 45, in __call__
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return self._finalCall( *args, **named )
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File "c:\python34\lib\site-packages\OpenGL\wrapper.py", line 657, in wrapperCall
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result = wrappedOperation( *cArguments )
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File "c:\python34\lib\site-packages\OpenGL\platform\baseplatform.py", line 407, in __call__
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self.__name__, self.__name__,
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OpenGL.error.NullFunctionError: Attempt to call an undefined function glGenVertexArrays, check for bool(glGenVertexArrays) before calling
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