~/src/_/playscii ♪ python3 playscii.py Playscii v0.1.1 OpenGL detected: 4.1 NVIDIA-10.0.43 310.41.05f01 GLSL detected: 4.10 Vertex Array Object support found. creating new document art/new.psci Traceback (most recent call last): File "/usr/local/lib/python3.4/site-packages/OpenGL/latebind.py", line 41, in __call__ return self._finalCall( *args, **named ) TypeError: 'NoneType' object is not callable During handling of the above exception, another exception occurred: Traceback (most recent call last): File "playscii.py", line 531, in app = Application(log_file, log_lines, file_to_load) File "playscii.py", line 117, in __init__ self.load_art(art_filename) File "playscii.py", line 163, in load_art art = self.new_art(filename) File "playscii.py", line 139, in new_art charset = self.load_charset(self.starting_charset) File "playscii.py", line 190, in load_charset new_charset = CharacterSet(self, charset_to_load, log) File "/Users/jesper/src/_/playscii/charset.py", line 73, in __init__ self.texture = Texture(img.tostring(), self.image_width, self.image_height) File "/Users/jesper/src/_/playscii/texture.py", line 16, in __init__ self.gltex = GL.glGenTextures(1) File "/usr/local/lib/python3.4/site-packages/OpenGL/latebind.py", line 61, in __call__ return self.wrapperFunction( self.baseFunction, *args, **named ) File "/usr/local/lib/python3.4/site-packages/OpenGL/GL/exceptional.py", line 178, in glGenTextures baseFunction( count, textures) File "/usr/local/lib/python3.4/site-packages/OpenGL/latebind.py", line 45, in __call__ return self._finalCall( *args, **named ) File "/usr/local/lib/python3.4/site-packages/OpenGL/wrapper.py", line 664, in wrapperCall raise err File "/usr/local/lib/python3.4/site-packages/OpenGL/wrapper.py", line 657, in wrapperCall result = wrappedOperation( *cArguments ) File "/usr/local/lib/python3.4/site-packages/OpenGL/platform/baseplatform.py", line 402, in __call__ return self( *args, **named ) File "/usr/local/lib/python3.4/site-packages/OpenGL/error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1282, description = b'invalid operation', baseOperation = glGenTextures, pyArgs = (1, c_uint(1)), cArgs = (1, ), cArguments = (1, ) )