31 lines
1.1 KiB
TOML
31 lines
1.1 KiB
TOML
name = "world"
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title = "zones, terrain, and navigation"
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body = """
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the world is made of zones - spatial areas with terrain grids.
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zones can be toroidal (wrapping at edges) or bounded.
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terrain types
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each zone has a grid of terrain tiles with different properties.
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some tiles are impassable (mountains ^, water ~).
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the overworld is procedurally generated and wraps seamlessly.
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zones
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zones are separate areas - the overworld, dungeons, interiors.
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each zone has a spawn point where you appear when entering.
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zones can contain mobs, items, portals, and players.
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navigation
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move with cardinal directions: north, south, east, west.
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use 'look' to see terrain and objects around you.
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toroidal zones wrap - walk far enough and you loop back.
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portals
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portals connect zones (doorways, stairs, gates).
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walk onto a portal tile and type 'enter <portal>'.
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you'll teleport to the target zone at specific coordinates.
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player homes
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type 'home' to teleport to your personal zone.
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this is a private space you can furnish and customize.
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type 'home return' to go back to where you were.
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"""
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