mud/content/help/world.toml

31 lines
1.1 KiB
TOML

name = "world"
title = "zones, terrain, and navigation"
body = """
the world is made of zones - spatial areas with terrain grids.
zones can be toroidal (wrapping at edges) or bounded.
terrain types
each zone has a grid of terrain tiles with different properties.
some tiles are impassable (mountains ^, water ~).
the overworld is procedurally generated and wraps seamlessly.
zones
zones are separate areas - the overworld, dungeons, interiors.
each zone has a spawn point where you appear when entering.
zones can contain mobs, items, portals, and players.
navigation
move with cardinal directions: north, south, east, west.
use 'look' to see terrain and objects around you.
toroidal zones wrap - walk far enough and you loop back.
portals
portals connect zones (doorways, stairs, gates).
walk onto a portal tile and type 'enter <portal>'.
you'll teleport to the target zone at specific coordinates.
player homes
type 'home' to teleport to your personal zone.
this is a private space you can furnish and customize.
type 'home return' to go back to where you were.
"""