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combat
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Wire loot tables into corpse creation
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2026-02-14 10:22:53 -05:00 |
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commands
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Show corpses distinctly in look command
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2026-02-14 09:59:44 -05:00 |
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render
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Fix operator precedence in POV smart conjugation
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2026-02-14 01:00:37 -05:00 |
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store
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Add player alias system with persistence and dispatch
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2026-02-14 01:39:45 -05:00 |
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world
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Add world cache to speedup startup
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2026-02-07 15:00:07 -05:00 |
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zmachine
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Handle object 0 (nothing) gracefully in object parser
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2026-02-10 18:32:36 -05:00 |
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__init__.py
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Add first generation
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2026-02-07 09:45:48 -05:00 |
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__main__.py
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Add debug logs to view negotiations
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2026-02-07 10:32:11 -05:00 |
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caps.py
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Add MTTS capability parsing module with client color detection
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2026-02-07 22:44:23 -05:00 |
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container.py
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Fix dataclass equality causing duplicate items in move_to
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2026-02-14 01:39:45 -05:00 |
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content.py
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Add TOML content loader for declarative command definitions
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2026-02-07 20:27:29 -05:00 |
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corpse.py
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Add decomposition timer with broadcast and game loop integration
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2026-02-14 10:20:22 -05:00 |
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editor.py
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Fix editor search/replace parsing, dirty flag, and cursor tracking
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2026-02-07 23:06:47 -05:00 |
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effects.py
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Add fly command with cloud trail effects
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2026-02-07 14:48:42 -05:00 |
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embedded_if_session.py
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Add instruction tracing to step_fast and improve error messages
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2026-02-10 18:29:27 -05:00 |
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entity.py
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Fix dataclass equality causing duplicate items in move_to
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2026-02-14 01:39:45 -05:00 |
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export.py
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Add zone TOML export
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2026-02-11 22:38:14 -05:00 |
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gmcp.py
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Dedupe MSDP vitals to avoid spamming idle clients
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2026-02-12 16:31:17 -05:00 |
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if_session.py
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Clean up global state, migrate broadcast_to_spectators to Zone
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2026-02-11 19:42:12 -05:00 |
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loot.py
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Add loot table system with LootEntry and roll_loot
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2026-02-14 10:02:38 -05:00 |
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mob_ai.py
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Convert combat resolution to POV templates
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2026-02-13 23:21:52 -05:00 |
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mobs.py
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Add loot table system with LootEntry and roll_loot
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2026-02-14 10:02:38 -05:00 |
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object.py
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Fix dataclass equality causing duplicate items in move_to
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2026-02-14 01:39:45 -05:00 |
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player.py
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Fix dataclass equality causing duplicate items in move_to
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2026-02-14 01:39:45 -05:00 |
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portal.py
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Add Portal class with target zone and coordinates
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2026-02-11 20:38:47 -05:00 |
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prompt.py
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Fix prompt template to show PL as gauge with max value
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2026-02-14 10:45:39 -05:00 |
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resting.py
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Wire stamina cues into combat and power loops
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2026-02-14 01:00:37 -05:00 |
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server.py
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Set overworld zone description so "Where:" header displays correctly
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2026-02-14 10:45:39 -05:00 |
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targeting.py
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Add target resolution module with ordinal and prefix matching
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2026-02-14 01:39:45 -05:00 |
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thing.py
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Fix dataclass equality causing duplicate items in move_to
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2026-02-14 01:39:45 -05:00 |
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things.py
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Add TOML verb support for thing templates
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2026-02-11 21:47:33 -05:00 |
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unconscious.py
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Wire stamina cues into combat and power loops
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2026-02-14 01:00:37 -05:00 |
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verb_handlers.py
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Add key-based unlock as first verb interaction
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2026-02-11 21:47:33 -05:00 |
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verbs.py
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Add verb infrastructure on Object
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2026-02-11 21:47:33 -05:00 |
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zone.py
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Fix dataclass equality causing duplicate items in move_to
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2026-02-14 01:39:45 -05:00 |
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zones.py
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Add zone TOML export
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2026-02-11 22:38:14 -05:00 |