mud/mud.tin

41 lines
1.3 KiB
Text

#NOP TinTin++ config for the MUD server
#NOP usage: tt++ mud.tin
#split 0 1
#NOP initialize MSDP variables for status bar (before connection)
#variable {MSDP_HEALTH} {-}
#variable {MSDP_HEALTH_MAX} {-}
#variable {MSDP_STAMINA} {-}
#variable {MSDP_STAMINA_MAX} {-}
#NOP protocol negotiation: tintin++ does NOT auto-negotiate MSDP or
#NOP GMCP. CATCH intercepts before the default DONT response, and
#NOP #line raw bypasses IAC escaping so the DO bytes arrive intact.
#EVENT {CATCH IAC WILL GMCP} {#line raw #send {\xFF\xFD\xC9}}
#EVENT {CATCH IAC WILL MSDP} {#line raw #send {\xFF\xFD\x45}}
#NOP store incoming MSDP variables and refresh status bar
#EVENT {IAC SB MSDP} {
#variable {MSDP_%0} {%1};
#showme {[HP: $MSDP_HEALTH/$MSDP_HEALTH_MAX] [ST: $MSDP_STAMINA/$MSDP_STAMINA_MAX]} {-2}
}
#NOP reconnect after disconnect. defined before #session so it
#NOP persists in the startup session when the mud session dies.
#alias {reconnect} {#session mud localhost 6789}
#session mud localhost 6789
#NOP fly shortcuts: f + direction
#alias {fn} {fly north}
#alias {fs} {fly south}
#alias {fe} {fly east}
#alias {fw} {fly west}
#alias {fne} {fly northeast}
#alias {fnw} {fly northwest}
#alias {fse} {fly southeast}
#alias {fsw} {fly southwest}
#NOP combat shortcuts
#alias {o} {sweep}
#alias {r} {roundhouse}