mud/tests/test_zone_loading.py

379 lines
8.8 KiB
Python

"""Tests for zone loading from TOML files."""
import pathlib
import tempfile
from mudlib.portal import Portal
from mudlib.zones import load_zone, load_zones
def test_load_zone():
"""Load a zone from TOML file."""
# Create a temporary TOML file
with tempfile.NamedTemporaryFile(mode="w", suffix=".toml", delete=False) as f:
f.write("""
name = "test_zone"
description = "a test zone"
width = 4
height = 3
toroidal = false
[terrain]
rows = [
"####",
"#..#",
"####",
]
[terrain.impassable]
tiles = ["#"]
""")
temp_path = pathlib.Path(f.name)
try:
zone = load_zone(temp_path)
assert zone.name == "test_zone"
assert zone.width == 4
assert zone.height == 3
assert zone.toroidal is False
assert len(zone.terrain) == 3
assert zone.terrain[0] == ["#", "#", "#", "#"]
assert zone.terrain[1] == ["#", ".", ".", "#"]
assert zone.terrain[2] == ["#", "#", "#", "#"]
assert zone.impassable == {"#"}
finally:
temp_path.unlink()
def test_load_zone_toroidal():
"""Load a toroidal zone."""
with tempfile.NamedTemporaryFile(mode="w", suffix=".toml", delete=False) as f:
f.write("""
name = "toroidal_zone"
description = "a toroidal test zone"
width = 3
height = 2
toroidal = true
[terrain]
rows = [
"...",
"...",
]
""")
temp_path = pathlib.Path(f.name)
try:
zone = load_zone(temp_path)
assert zone.toroidal is True
# Default impassable set from Zone class
assert zone.impassable == {"^", "~"}
finally:
temp_path.unlink()
def test_load_zones_from_directory():
"""Load all zones from a directory."""
with tempfile.TemporaryDirectory() as tmpdir:
tmpdir_path = pathlib.Path(tmpdir)
# Create two zone files
zone1_path = tmpdir_path / "zone1.toml"
zone1_path.write_text("""
name = "zone1"
description = "first zone"
width = 2
height = 2
toroidal = false
[terrain]
rows = [
"..",
"..",
]
""")
zone2_path = tmpdir_path / "zone2.toml"
zone2_path.write_text("""
name = "zone2"
description = "second zone"
width = 3
height = 3
toroidal = true
[terrain]
rows = [
"###",
"#.#",
"###",
]
""")
# Create a non-TOML file that should be ignored
(tmpdir_path / "readme.txt").write_text("not a zone file")
zones = load_zones(tmpdir_path)
assert len(zones) == 2
assert "zone1" in zones
assert "zone2" in zones
assert zones["zone1"].name == "zone1"
assert zones["zone2"].name == "zone2"
def test_load_tavern_zone():
"""Load the actual tavern zone file."""
# This tests the real tavern.toml file in content/zones/
project_root = pathlib.Path(__file__).resolve().parents[1]
tavern_path = project_root / "content" / "zones" / "tavern.toml"
zone = load_zone(tavern_path)
assert zone.name == "tavern"
assert zone.width == 8
assert zone.height == 6
assert zone.toroidal is False
assert zone.spawn_x == 1
assert zone.spawn_y == 1
assert len(zone.terrain) == 6
assert zone.terrain[0] == ["#", "#", "#", "#", "#", "#", "#", "#"]
assert zone.terrain[5] == ["#", "#", "#", "#", ".", "#", "#", "#"]
assert zone.impassable == {"#"}
# Check that interior is passable
assert zone.is_passable(1, 1)
assert zone.is_passable(4, 3)
# Check that walls are impassable
assert not zone.is_passable(0, 0)
assert not zone.is_passable(7, 0)
def test_load_zone_with_spawn_point():
"""Load a zone with spawn_x and spawn_y defined."""
with tempfile.NamedTemporaryFile(mode="w", suffix=".toml", delete=False) as f:
f.write("""
name = "spawn_zone"
description = "a zone with spawn point"
width = 10
height = 10
spawn_x = 5
spawn_y = 7
[terrain]
rows = [
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
]
""")
temp_path = pathlib.Path(f.name)
try:
zone = load_zone(temp_path)
assert zone.spawn_x == 5
assert zone.spawn_y == 7
finally:
temp_path.unlink()
def test_load_zone_default_spawn_point():
"""Load a zone without spawn point defined defaults to (0, 0)."""
with tempfile.NamedTemporaryFile(mode="w", suffix=".toml", delete=False) as f:
f.write("""
name = "default_spawn"
description = "a zone without spawn point"
width = 5
height = 5
[terrain]
rows = [
".....",
".....",
".....",
".....",
".....",
]
""")
temp_path = pathlib.Path(f.name)
try:
zone = load_zone(temp_path)
assert zone.spawn_x == 0
assert zone.spawn_y == 0
finally:
temp_path.unlink()
def test_load_zone_with_portals():
"""Load a zone with portals defined."""
with tempfile.NamedTemporaryFile(mode="w", suffix=".toml", delete=False) as f:
f.write("""
name = "portal_zone"
description = "a zone with portals"
width = 10
height = 10
[terrain]
rows = [
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
"..........",
]
[[portals]]
x = 5
y = 3
target = "tavern:1,1"
label = "tavern door"
[[portals]]
x = 2
y = 7
target = "forest:10,5"
label = "forest path"
""")
temp_path = pathlib.Path(f.name)
try:
zone = load_zone(temp_path)
# Find portals in zone contents
portals = [obj for obj in zone._contents if isinstance(obj, Portal)]
assert len(portals) == 2
# Check first portal (tavern door at 5,3)
tavern_portal = [p for p in portals if p.name == "tavern door"][0]
assert tavern_portal.x == 5
assert tavern_portal.y == 3
assert tavern_portal.target_zone == "tavern"
assert tavern_portal.target_x == 1
assert tavern_portal.target_y == 1
assert tavern_portal.location == zone
# Check second portal (forest path at 2,7)
forest_portal = [p for p in portals if p.name == "forest path"][0]
assert forest_portal.x == 2
assert forest_portal.y == 7
assert forest_portal.target_zone == "forest"
assert forest_portal.target_x == 10
assert forest_portal.target_y == 5
assert forest_portal.location == zone
# Verify portals are at correct coordinates
contents_at_5_3 = zone.contents_at(5, 3)
assert tavern_portal in contents_at_5_3
contents_at_2_7 = zone.contents_at(2, 7)
assert forest_portal in contents_at_2_7
finally:
temp_path.unlink()
def test_load_zone_without_portals():
"""Load a zone without portals section works fine."""
with tempfile.NamedTemporaryFile(mode="w", suffix=".toml", delete=False) as f:
f.write("""
name = "no_portals"
description = "a zone without portals"
width = 3
height = 3
[terrain]
rows = [
"...",
"...",
"...",
]
""")
temp_path = pathlib.Path(f.name)
try:
zone = load_zone(temp_path)
# Should have no portals
portals = [obj for obj in zone._contents if isinstance(obj, Portal)]
assert len(portals) == 0
finally:
temp_path.unlink()
def test_load_zone_portal_with_aliases():
"""Portal can have optional aliases field in TOML."""
with tempfile.NamedTemporaryFile(mode="w", suffix=".toml", delete=False) as f:
f.write("""
name = "alias_zone"
description = "a zone with aliased portal"
width = 5
height = 5
[terrain]
rows = [
".....",
".....",
".....",
".....",
".....",
]
[[portals]]
x = 2
y = 2
target = "elsewhere:0,0"
label = "mysterious gateway"
aliases = ["gateway", "gate", "portal"]
""")
temp_path = pathlib.Path(f.name)
try:
zone = load_zone(temp_path)
portals = [obj for obj in zone._contents if isinstance(obj, Portal)]
assert len(portals) == 1
portal = portals[0]
assert portal.name == "mysterious gateway"
assert portal.aliases == ["gateway", "gate", "portal"]
finally:
temp_path.unlink()
def test_tavern_has_portal_to_hub():
"""Tavern zone has a portal at the door leading to hub zone."""
project_root = pathlib.Path(__file__).resolve().parents[1]
tavern_path = project_root / "content" / "zones" / "tavern.toml"
zone = load_zone(tavern_path)
# Find portals in zone
portals = [obj for obj in zone._contents if isinstance(obj, Portal)]
assert len(portals) == 1
# Check portal is at the door (4, 5) and leads to hub
portal = portals[0]
assert portal.name == "the tavern door"
assert portal.x == 4
assert portal.y == 5
assert portal.target_zone == "hub"
assert portal.target_x == 14
assert portal.target_y == 7
# Verify portal is accessible at door coordinates
contents_at_door = zone.contents_at(4, 5)
assert portal in contents_at_door