Captures the combat-as-content architecture: moves are TOML files, engine is a state machine (IDLE→TELEGRAPH→WINDOW→RESOLVE). Documents move set, counter relationships, damage formulas, and how combat initiation works without a dedicated fight command. |
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| .. | ||
| architecture-plan.txt | ||
| combat.txt | ||
| commands.txt | ||
| dsls.md | ||
| mud-ecosystem.txt | ||
| mudlib-landscape.txt | ||
| terrain-generation.txt | ||