..
combat
Wire corpse spawning into combat death handling
2026-02-14 09:56:37 -05:00
commands
Add container grammar with get-all and targeting support
2026-02-14 01:39:45 -05:00
render
Fix operator precedence in POV smart conjugation
2026-02-14 01:00:37 -05:00
store
Add player alias system with persistence and dispatch
2026-02-14 01:39:45 -05:00
world
Add world cache to speedup startup
2026-02-07 15:00:07 -05:00
zmachine
Handle object 0 (nothing) gracefully in object parser
2026-02-10 18:32:36 -05:00
__init__.py
Add first generation
2026-02-07 09:45:48 -05:00
__main__.py
Add debug logs to view negotiations
2026-02-07 10:32:11 -05:00
caps.py
Add MTTS capability parsing module with client color detection
2026-02-07 22:44:23 -05:00
container.py
Fix dataclass equality causing duplicate items in move_to
2026-02-14 01:39:45 -05:00
content.py
Add TOML content loader for declarative command definitions
2026-02-07 20:27:29 -05:00
corpse.py
Add Corpse class and create_corpse factory
2026-02-14 09:54:20 -05:00
editor.py
Fix editor search/replace parsing, dirty flag, and cursor tracking
2026-02-07 23:06:47 -05:00
effects.py
Add fly command with cloud trail effects
2026-02-07 14:48:42 -05:00
embedded_if_session.py
Add instruction tracing to step_fast and improve error messages
2026-02-10 18:29:27 -05:00
entity.py
Fix dataclass equality causing duplicate items in move_to
2026-02-14 01:39:45 -05:00
export.py
Add zone TOML export
2026-02-11 22:38:14 -05:00
gmcp.py
Dedupe MSDP vitals to avoid spamming idle clients
2026-02-12 16:31:17 -05:00
if_session.py
Clean up global state, migrate broadcast_to_spectators to Zone
2026-02-11 19:42:12 -05:00
mob_ai.py
Convert combat resolution to POV templates
2026-02-13 23:21:52 -05:00
mobs.py
Migrate look to use player.location (Zone)
2026-02-11 19:36:46 -05:00
object.py
Fix dataclass equality causing duplicate items in move_to
2026-02-14 01:39:45 -05:00
player.py
Fix dataclass equality causing duplicate items in move_to
2026-02-14 01:39:45 -05:00
portal.py
Add Portal class with target zone and coordinates
2026-02-11 20:38:47 -05:00
prompt.py
Wire combat move and state into prompt variables
2026-02-13 23:21:53 -05:00
resting.py
Wire stamina cues into combat and power loops
2026-02-14 01:00:37 -05:00
server.py
Add player alias system with persistence and dispatch
2026-02-14 01:39:45 -05:00
targeting.py
Add target resolution module with ordinal and prefix matching
2026-02-14 01:39:45 -05:00
thing.py
Fix dataclass equality causing duplicate items in move_to
2026-02-14 01:39:45 -05:00
things.py
Add TOML verb support for thing templates
2026-02-11 21:47:33 -05:00
unconscious.py
Wire stamina cues into combat and power loops
2026-02-14 01:00:37 -05:00
verb_handlers.py
Add key-based unlock as first verb interaction
2026-02-11 21:47:33 -05:00
verbs.py
Add verb infrastructure on Object
2026-02-11 21:47:33 -05:00
zone.py
Fix dataclass equality causing duplicate items in move_to
2026-02-14 01:39:45 -05:00
zones.py
Add zone TOML export
2026-02-11 22:38:14 -05:00