mud/tests
Jared Miller 3fe51f2552
Add login and registration flow with server integration
Adds login/registration prompts on connection, database initialization on
startup, and periodic auto-save every 5 minutes in the game loop. Player
state is now tied to authenticated accounts.
2026-02-07 21:42:12 -05:00
..
test_ansi.py Add seed-based terrain world with movement and viewport 2026-02-07 13:27:44 -05:00
test_combat_commands.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_combat_encounter.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_combat_engine.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_combat_moves.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_commands.py Add mode stack to Player and mode check in dispatch 2026-02-07 16:17:01 -05:00
test_content_loader.py Add TOML content loader for declarative command definitions 2026-02-07 20:27:29 -05:00
test_effects.py Add fly command with cloud trail effects 2026-02-07 14:48:42 -05:00
test_entity.py Add data-driven combat system with TOML move definitions 2026-02-07 21:16:12 -05:00
test_fly.py Stagger cloud trail dissolution so tiles fade one at a time 2026-02-07 14:48:42 -05:00
test_import.py Add first generation 2026-02-07 09:45:48 -05:00
test_login_flow.py Add login and registration flow with server integration 2026-02-07 21:42:12 -05:00
test_server.py Add login and registration flow with server integration 2026-02-07 21:42:12 -05:00
test_store.py Add store module with SQLite account persistence 2026-02-07 21:42:07 -05:00
test_terrain.py Add world cache to speedup startup 2026-02-07 15:00:07 -05:00