mud/content/help/building.toml

38 lines
1.3 KiB
TOML

name = "building"
title = "building zones"
admin = true
body = """
zones are spatial containers with terrain grids. this is the full workflow
for creating and editing zones.
creating zones
@dig <name> <w> <h> create a blank zone and teleport there
example: @dig castle 20 15
editing terrain
@paint toggle paint mode on/off
p toggle painting (while in paint mode)
brush <char> set the brush character
movement paint or survey as you move
paint mode lets you edit terrain tile-by-tile. after entering paint mode:
- move around to survey
- set a brush character (. for grass, # for wall, etc)
- press 'p' to start painting
- move to paint tiles
- press 'p' again to stop painting
placing objects
@place <thing> place a thing at your position
available things: bookshelf, chair, chest, fountain, lamp, nail,
painting, plank, rock, rug, sack, table
persisting changes
@save save current zone to content/zones/<name>.toml
navigating
@zones list all zones
@goto <zone> teleport to a zone's spawn point
zones are saved as TOML files in content/zones/ and persist across restarts.
"""