name = "content" title = "content system" admin = true body = """ the mud loads content from TOML files in the content/ directory. content can be edited and hot-reloaded without restarting the server. directory structure content/ commands/ content commands (motd, etc) combat/ combat move definitions help/ help topics mobs/ mob templates things/ thing templates zones/ zone definitions recipes/ crafting recipes dialogue/ npc dialogue trees hot-reloading reload reload a TOML definition example: reload punch example: reload motd reload works for: - combat moves (content/combat/) - content commands (content/commands/) creating new content - write a .toml file in the appropriate directory - restart server to load it initially - use reload to test changes after editing editing content edit edit in-game (see 'help editing') or edit files directly with your text editor content format all content files use TOML format. combat moves follow a specific schema defined in docs/how/combat.rst. content commands use a simpler format with name, handler/message, and optional fields. see also: help editing, help admin-commands """