name = "building" title = "building zones" admin = true body = """ zones are spatial containers with terrain grids. this is the full workflow for creating and editing zones. creating zones @dig create a blank zone and teleport there example: @dig castle 20 15 editing terrain @paint toggle paint mode on/off p toggle painting (while in paint mode) brush set the brush character movement paint or survey as you move paint mode lets you edit terrain tile-by-tile. after entering paint mode: - move around to survey - set a brush character (. for grass, # for wall, etc) - press 'p' to start painting - move to paint tiles - press 'p' again to stop painting placing objects @place place a thing at your position available things: bookshelf, chair, chest, fountain, lamp, nail, painting, plank, rock, rug, sack, table persisting changes @save save current zone to content/zones/.toml navigating @zones list all zones @goto teleport to a zone's spawn point zones are saved as TOML files in content/zones/ and persist across restarts. """