name = "punch" description = "a close-range strike with the fist, quick but predictable" move_type = "attack" stamina_cost = 5.0 hit_time_ms = 3000 damage_pct = 0.15 [variants.left] telegraph = "{attacker} retracts {his} left arm..." announce = "{attacker} throw{s} a left hook at {defender}!" resolve_hit = "{attacker} connect{s} with a left hook!" resolve_miss = "{defender} dodge{s} {attacker}'s left hook!" countered_by = ["dodge right", "parry high"] [variants.right] telegraph = "{attacker} retracts {his} right arm..." announce = "{attacker} throw{s} a right hook at {defender}!" resolve_hit = "{attacker} connect{s} with a right hook!" resolve_miss = "{defender} dodge{s} {attacker}'s right hook!" countered_by = ["dodge left", "parry high"]