name = "punch" description = "a close-range strike with the fist, quick but predictable" move_type = "attack" stamina_cost = 5.0 timing_window_ms = 1800 damage_pct = 0.15 [variants.left] telegraph = "{attacker} winds up a left hook!" countered_by = ["dodge right", "parry high"] [variants.right] telegraph = "{attacker} winds up a right hook!" countered_by = ["dodge left", "parry high"]