#NOP TinTin++ config for connecting to the MUD server #split 0 1 #session dbzfe dbzfe.com 4000 #NOP log with timestamps, plain text (no ANSI colors) #config {log mode} {plain} #NOP %f = microseconds in some strftime implementations, may show literal %f if unsupported #log timestamp {%H:%M:%S.%f } #log append dbzfe.log #NOP for color logging later: switch to raw mode and drop timestamp #NOP #config {log mode} {raw} #NOP #log timestamp {} #NOP #log append dbzfe-color.log #NOP fly aliases: f = fly 5 in that direction #alias {fn} {fly north} #alias {fs} {fly south} #alias {fe} {fly east} #alias {fw} {fly west} #alias {fne} {fly northeast} #alias {fnw} {fly northwest} #alias {fse} {fly southeast} #alias {fsw} {fly southwest} #NOP combat aliases (pr/pl/dr/dl/f/v are built into the MUD) #NOP these are extras for single-key convenience #alias {pr} {punch right %0} #alias {pl} {punch left %0} #alias {o} {sweep %0} #alias {r} {roundhouse %0} #alias {f} {parry high %0} #alias {v} {parry low %0} #alias {dl} {dodge left %0} #alias {dr} {dodge right %0}