name = "world" title = "zones, terrain, and navigation" body = """ the world is made of zones - spatial areas with terrain grids. zones can be toroidal (wrapping at edges) or bounded. terrain types each zone has a grid of terrain tiles with different properties. some tiles are impassable (mountains ^, water ~). the overworld is procedurally generated and wraps seamlessly. zones zones are separate areas - the overworld, dungeons, interiors. each zone has a spawn point where you appear when entering. zones can contain mobs, items, portals, and players. navigation move with cardinal directions: north, south, east, west. use 'look' to see terrain and objects around you. toroidal zones wrap - walk far enough and you loop back. portals portals connect zones (doorways, stairs, gates). walk onto a portal tile and type 'enter '. you'll teleport to the target zone at specific coordinates. player homes type 'home' to teleport to your personal zone. this is a private space you can furnish and customize. type 'home return' to go back to where you were. """