Commit graph

14 commits

Author SHA1 Message Date
37d1c86b34
Delete trivial constructor and property tests
Removed 32 tests that only verified constructor args are stored as
properties. Type annotations and behavioral tests already cover this.
2026-02-16 16:10:38 -05:00
54cd0f6656
Strip dfrotz prompt even without preceding newline 2026-02-09 17:55:14 -05:00
b90e61c4fc
Add tests for save overwrite auto-confirm and failure detection 2026-02-09 17:11:59 -05:00
de58209fd0
Add test for chunked IF response reading 2026-02-09 17:07:43 -05:00
43fce6a4ed
Fix line length issues in IF session tests 2026-02-09 16:45:36 -05:00
76488139c8
Add error handling for process communication failures in IF save/restore 2026-02-09 16:45:12 -05:00
bb1f9bbbd8
Prevent double-save when quitting IF sessions 2026-02-09 16:44:13 -05:00
8893525647
Sanitize player names in IF save paths to prevent path traversal 2026-02-09 16:43:09 -05:00
57afe9a3ce
Wire restore into play command
When starting an IF game, check for existing save file and restore
if present. Shows 'restoring saved game...' message and broadcasts
restored game state to spectators.

Also cleaned up redundant tests that didn't properly mock the
auto-save functionality now present in ::quit and stop().
2026-02-09 16:39:15 -05:00
6879da0964
Wire ::save escape command 2026-02-09 16:32:50 -05:00
5f0fec14ef
Add restore functionality to IF sessions 2026-02-09 16:32:23 -05:00
e2bd260538
Add save functionality to IF sessions 2026-02-09 16:31:47 -05:00
6ea82a8496
Add save directory helpers for IF sessions 2026-02-09 16:31:12 -05:00
d210033f33
Add IFSession class for interactive fiction subprocess management
TDD implementation of IFSession that manages a dfrotz subprocess.
IFResponse dataclass follows the editor pattern with output/done fields.
IFSession handles spawning dfrotz, routing input, and detecting the prompt.
Escape commands (::quit, ::help) are handled without sending to dfrotz.
2026-02-09 15:54:47 -05:00