Commit graph

3 commits

Author SHA1 Message Date
5f12a4f841
Suppress upper window writes in MudScreen to fix Lost Pig output
V5+ games write room names to the upper window (status line) via
select_window(1). Since select_window was a no-op, status line text
leaked into the main output buffer, causing ">Outside" on prompt lines.

Track the active window and only buffer writes to window 0 (lower).
2026-02-10 14:36:42 -05:00
15e1d807aa
Move z-machine restore before interpreter thread start
Replaces the async _do_restore() (called after thread launch) with a
synchronous _try_restore() called before the thread starts. This
eliminates the race condition where restore mutates z-machine state
while the interpreter thread is running.

The restore prefix message is now part of start()'s return value
instead of being sent separately in play.py.
2026-02-10 11:51:45 -05:00
b6d933acc5
Add tests for embedded z-machine MUD integration
Unit tests for MUD UI components (screen, input stream, filesystem)
and integration tests with real zork1.z3 (session lifecycle, escape
commands, save/restore round-trip, state inspection).
2026-02-10 11:18:19 -05:00