Commit graph

3 commits

Author SHA1 Message Date
edbad4666f
Rework combat state machine
PENDING phase, defense active/recovery windows
2026-02-16 12:17:34 -05:00
e0406e39e5
Make snapneck the explicit kill/death/corpse finisher path 2026-02-15 12:40:25 -05:00
b4dea1d349
Add unconscious state with automatic recovery
Players become unconscious when PL or stamina drops to 0. While unconscious, both stats slowly recover at 0.1 per tick (1.0 per second). When both reach above 0, player regains consciousness with a message. Recovery runs in the main game loop via process_unconscious.
2026-02-14 01:00:37 -05:00