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2 commits

Author SHA1 Message Date
487e316629
Wire corpse spawning into combat death handling
When a mob dies in combat, create_corpse is called to spawn a corpse
at the mob's position with the mob's inventory transferred. This
replaces the direct despawn_mob call, making combat deaths leave
lootable corpses behind.

The fallback to despawn_mob is kept if the mob somehow has no zone.
2026-02-14 09:56:37 -05:00
4f487d5178
Add Corpse class and create_corpse factory
Corpse is a non-portable Container subclass that holds a deceased mob's
inventory. The create_corpse factory transfers items from the mob to the
corpse, sets a decompose_at timestamp for eventual cleanup, and calls
despawn_mob to remove the mob from the world.
2026-02-14 09:54:20 -05:00