Commit graph

3 commits

Author SHA1 Message Date
957a411601
Clean up global state, migrate broadcast_to_spectators to Zone
Removes dependency on global players dict for spatial queries by using
Zone.contents_at() for spectator lookup. Makes _world local to run_server()
since it's only used during initialization to create the overworld Zone.
Updates test fixtures to provide zones for spatial query tests.
2026-02-11 19:42:12 -05:00
3dd095b9ea
Add broadcast_to_spectators helper
Helper function sends messages to all players at the same x,y coordinates
as the source player, skipping the source player themselves. Used for IF
spectator broadcasting.
2026-02-09 16:24:48 -05:00
c3f8c8cf12
Add spectator broadcasting tests for IF mode
Tests verify:
- Spectators at same location see IF output with player name header
- Spectators at different locations see nothing
- Game start intro broadcasts to spectators
- broadcast_to_spectators skips the playing player
- Multiple spectators all receive messages

Tests currently fail as broadcast_to_spectators not yet implemented.
2026-02-09 16:24:07 -05:00