Adds single-key aliases for combat moves: pr/pl for punches, o for sweep, r for roundhouse, f/v for parries, dr/dl for dodges.
fly <direction> moves the player 5 tiles, ignoring terrain. Leaves a trail of bright white ~ clouds that fade after 2 seconds. Effects system supports arbitrary timed visual overlays on the viewport. TinTin aliases: fn/fs/fe/fw/fne/fnw/fse/fsw.