Fix tintin aliases

This commit is contained in:
Jared Miller 2026-02-15 15:02:10 -05:00
parent e0406e39e5
commit d9739b4f09
Signed by: shmup
GPG key ID: 22B5C6D66A38B06C
3 changed files with 321 additions and 912 deletions

File diff suppressed because it is too large Load diff

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@ -2,10 +2,17 @@
#split 0 1 #split 0 1
#session dbzfe dbzfe.com 4000 #session dbzfe dbzfe.com 4000
#NOP log with ANSI colors preserved (view later with: less -R dbzfe.log) #NOP log with timestamps, plain text (no ANSI colors)
#config {log mode} {raw} #config {log mode} {plain}
#NOP %f = microseconds in some strftime implementations, may show literal %f if unsupported
#log timestamp {%H:%M:%S.%f }
#log append dbzfe.log #log append dbzfe.log
#NOP for color logging later: switch to raw mode and drop timestamp
#NOP #config {log mode} {raw}
#NOP #log timestamp {}
#NOP #log append dbzfe-color.log
#NOP fly aliases: f<direction> = fly 5 in that direction #NOP fly aliases: f<direction> = fly 5 in that direction
#alias {fn} {fly north} #alias {fn} {fly north}
#alias {fs} {fly south} #alias {fs} {fly south}
@ -18,11 +25,11 @@
#NOP combat aliases (pr/pl/dr/dl/f/v are built into the MUD) #NOP combat aliases (pr/pl/dr/dl/f/v are built into the MUD)
#NOP these are extras for single-key convenience #NOP these are extras for single-key convenience
#alias {pr} {punch right} #alias {pr} {punch right %0}
#alias {pl} {punch left} #alias {pl} {punch left %0}
#alias {o} {sweep} #alias {o} {sweep %0}
#alias {r} {roundhouse} #alias {r} {roundhouse %0}
#alias {f} {parry high} #alias {f} {parry high %0}
#alias {v} {parry low} #alias {v} {parry low %0}
#alias {dl} {dodge left} #alias {dl} {dodge left %0}
#alias {dr} {dodge right} #alias {dr} {dodge right %0}

16
mud.tin
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@ -37,11 +37,11 @@
#alias {fsw} {fly southwest} #alias {fsw} {fly southwest}
#NOP combat shortcuts #NOP combat shortcuts
#alias {o} {sweep} #alias {o} {sweep %0}
#alias {pl} {punch left} #alias {pl} {punch left %0}
#alias {pr} {punch right} #alias {pr} {punch right %0}
#alias {r} {roundhouse} #alias {r} {roundhouse %0}
#alias {f} {parry high} #alias {f} {parry high %0}
#alias {v} {parry low} #alias {v} {parry low %0}
#alias {dr} {dodge right} #alias {dr} {dodge right %0}
#alias {dl} {dodge left} #alias {dl} {dodge left %0}