Fix tintin aliases
This commit is contained in:
parent
e0406e39e5
commit
d9739b4f09
3 changed files with 321 additions and 912 deletions
File diff suppressed because it is too large
Load diff
|
|
@ -2,10 +2,17 @@
|
|||
#split 0 1
|
||||
#session dbzfe dbzfe.com 4000
|
||||
|
||||
#NOP log with ANSI colors preserved (view later with: less -R dbzfe.log)
|
||||
#config {log mode} {raw}
|
||||
#NOP log with timestamps, plain text (no ANSI colors)
|
||||
#config {log mode} {plain}
|
||||
#NOP %f = microseconds in some strftime implementations, may show literal %f if unsupported
|
||||
#log timestamp {%H:%M:%S.%f }
|
||||
#log append dbzfe.log
|
||||
|
||||
#NOP for color logging later: switch to raw mode and drop timestamp
|
||||
#NOP #config {log mode} {raw}
|
||||
#NOP #log timestamp {}
|
||||
#NOP #log append dbzfe-color.log
|
||||
|
||||
#NOP fly aliases: f<direction> = fly 5 in that direction
|
||||
#alias {fn} {fly north}
|
||||
#alias {fs} {fly south}
|
||||
|
|
@ -18,11 +25,11 @@
|
|||
|
||||
#NOP combat aliases (pr/pl/dr/dl/f/v are built into the MUD)
|
||||
#NOP these are extras for single-key convenience
|
||||
#alias {pr} {punch right}
|
||||
#alias {pl} {punch left}
|
||||
#alias {o} {sweep}
|
||||
#alias {r} {roundhouse}
|
||||
#alias {f} {parry high}
|
||||
#alias {v} {parry low}
|
||||
#alias {dl} {dodge left}
|
||||
#alias {dr} {dodge right}
|
||||
#alias {pr} {punch right %0}
|
||||
#alias {pl} {punch left %0}
|
||||
#alias {o} {sweep %0}
|
||||
#alias {r} {roundhouse %0}
|
||||
#alias {f} {parry high %0}
|
||||
#alias {v} {parry low %0}
|
||||
#alias {dl} {dodge left %0}
|
||||
#alias {dr} {dodge right %0}
|
||||
|
|
|
|||
16
mud.tin
16
mud.tin
|
|
@ -37,11 +37,11 @@
|
|||
#alias {fsw} {fly southwest}
|
||||
|
||||
#NOP combat shortcuts
|
||||
#alias {o} {sweep}
|
||||
#alias {pl} {punch left}
|
||||
#alias {pr} {punch right}
|
||||
#alias {r} {roundhouse}
|
||||
#alias {f} {parry high}
|
||||
#alias {v} {parry low}
|
||||
#alias {dr} {dodge right}
|
||||
#alias {dl} {dodge left}
|
||||
#alias {o} {sweep %0}
|
||||
#alias {pl} {punch left %0}
|
||||
#alias {pr} {punch right %0}
|
||||
#alias {r} {roundhouse %0}
|
||||
#alias {f} {parry high %0}
|
||||
#alias {v} {parry low %0}
|
||||
#alias {dr} {dodge right %0}
|
||||
#alias {dl} {dodge left %0}
|
||||
|
|
|
|||
Loading…
Reference in a new issue