Add consistent > prompt for IF mode in server loop
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1 changed files with 1 additions and 2 deletions
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@ -315,8 +315,7 @@ async def shell(
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if player.mode == "editor" and player.editor:
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if player.mode == "editor" and player.editor:
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_writer.write(f" {player.editor.cursor + 1}> ")
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_writer.write(f" {player.editor.cursor + 1}> ")
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elif player.mode == "if" and player.if_session:
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elif player.mode == "if" and player.if_session:
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# IF mode: game writes its own prompt, don't add another
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_writer.write("> ")
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pass
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else:
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else:
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_writer.write("mud> ")
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_writer.write("mud> ")
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await _writer.drain()
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await _writer.drain()
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