Add player help topics for getting started and interactive fiction

This commit is contained in:
Jared Miller 2026-02-16 16:37:54 -05:00
parent 7e73fb5510
commit 7832c31f62
Signed by: shmup
GPG key ID: 22B5C6D66A38B06C
2 changed files with 58 additions and 0 deletions

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name = "getting-started"
title = "getting started"
body = """
welcome to the mud. here's how to play.
looking around
look see the world around you
look <thing> examine something in detail
moving
north / n move north (also: south, east, west)
northwest / nw diagonal movement (also: ne, sw, se)
finding commands
commands list all available commands
skills list combat moves
help <command> get help on a specific command
basics
say <message> talk to nearby players
tell <name> <msg> private message a player
inventory see what you're carrying
get <thing> pick something up
drop <thing> put something down
the world persists. your position and inventory save when you log out.
type 'quit' to disconnect safely.
"""

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name = "interactive-fiction"
title = "interactive fiction"
body = """
you can play classic text adventure games from inside the mud.
other players in the room will see your gameplay on a virtual terminal.
starting a game
play list available games
play <game> start a game (e.g. "play zork")
available games
zork1 the great underground empire
curses a time-travel puzzle adventure
photopia a story about light and memory
shade a one-room mystery
anchor a nautical puzzle game
tangle a nature-themed exploration
lostpig find the pig
escape commands
::quit exit the game (auto-saves first)
::save force save to disk
::help show escape commands
your progress saves automatically. when you return to a game,
it restores from where you left off.
game commands use normal IF syntax (open mailbox, go north, etc).
anything not starting with :: goes to the game interpreter.
"""