Add player help topics for getting started and interactive fiction
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content/help/getting-started.toml
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content/help/getting-started.toml
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name = "getting-started"
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title = "getting started"
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body = """
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welcome to the mud. here's how to play.
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looking around
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look see the world around you
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look <thing> examine something in detail
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moving
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north / n move north (also: south, east, west)
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northwest / nw diagonal movement (also: ne, sw, se)
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finding commands
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commands list all available commands
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skills list combat moves
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help <command> get help on a specific command
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basics
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say <message> talk to nearby players
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tell <name> <msg> private message a player
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inventory see what you're carrying
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get <thing> pick something up
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drop <thing> put something down
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the world persists. your position and inventory save when you log out.
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type 'quit' to disconnect safely.
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"""
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content/help/interactive-fiction.toml
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content/help/interactive-fiction.toml
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name = "interactive-fiction"
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title = "interactive fiction"
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body = """
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you can play classic text adventure games from inside the mud.
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other players in the room will see your gameplay on a virtual terminal.
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starting a game
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play list available games
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play <game> start a game (e.g. "play zork")
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available games
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zork1 the great underground empire
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curses a time-travel puzzle adventure
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photopia a story about light and memory
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shade a one-room mystery
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anchor a nautical puzzle game
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tangle a nature-themed exploration
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lostpig find the pig
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escape commands
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::quit exit the game (auto-saves first)
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::save force save to disk
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::help show escape commands
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your progress saves automatically. when you return to a game,
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it restores from where you left off.
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game commands use normal IF syntax (open mailbox, go north, etc).
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anything not starting with :: goes to the game interpreter.
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"""
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