Port 5 complex opcodes to hybrid z-machine interpreter
Implement op_sread (text input), op_save/restore (file I/O stubs), op_restart (exception-based reset), op_input_stream and op_sound_effect (no-op stubs). Add ZCpuRestart exception. All implementations follow TDD with comprehensive unit tests.
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2 changed files with 198 additions and 14 deletions
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@ -37,6 +37,10 @@ class ZCpuQuit(ZCpuError):
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"Quit opcode executed"
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class ZCpuRestart(ZCpuError):
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"Restart opcode executed"
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class ZCpu:
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def __init__(
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self, zmem, zopdecoder, zstack, zobjects, zstring, zstreammanager, zui
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@ -495,24 +499,35 @@ class ZCpu:
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pass
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def op_save(self, *args):
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"""TODO: Write docstring here."""
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raise ZCpuNotImplemented
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"""Save game state to file (V3 - branch on success).
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Currently always fails because QuetzalWriter is not yet functional.
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"""
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self._branch(False)
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def op_save_v4(self, *args):
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"""TODO: Write docstring here."""
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raise ZCpuNotImplemented
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def op_restore(self, *args):
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"""TODO: Write docstring here."""
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raise ZCpuNotImplemented
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"""Restore game state from file (V3 - branch on success).
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Currently always fails because QuetzalWriter is not yet functional,
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so there are no valid save files to restore.
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"""
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self._branch(False)
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def op_restore_v4(self, *args):
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"""TODO: Write docstring here."""
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raise ZCpuNotImplemented
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def op_restart(self, *args):
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"""TODO: Write docstring here."""
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raise ZCpuNotImplemented
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"""Restart the game from the beginning.
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Raises ZCpuRestart exception for the run loop to handle.
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The ZMachine should catch this and reset to initial state.
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"""
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raise ZCpuRestart
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def op_ret_popped(self, *args):
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"""Pop a value from the stack and return it from the current routine."""
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@ -579,8 +594,34 @@ class ZCpu:
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self._objects.set_property(object_number, property_number, value)
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def op_sread(self, *args):
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"""Not implemented yet, but documented so that the detection
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code will be foiled."""
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"""Read text input from keyboard (V3).
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Args:
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args[0]: text buffer address (byte 0 = max length, text starts at byte 1)
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args[1]: parse buffer address (optional, 0 = no parsing)
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"""
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text_buffer_addr = args[0]
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parse_buffer_addr = args[1] if len(args) > 1 else 0
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# V3: show status line first
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if self._memory.version <= 3:
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self.op_show_status()
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# Read input from keyboard
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text = self._ui.keyboard.readline()
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text = text.lower().strip("\n\r")
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# Store in text buffer
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max_len = self._memory[text_buffer_addr]
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text = text[:max_len]
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for i, ch in enumerate(text):
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self._memory[text_buffer_addr + 1 + i] = ord(ch)
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self._memory[text_buffer_addr + 1 + len(text)] = 0
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# Tokenize if parse buffer provided
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# Note: ZLexer not yet wired up - tokenization will be added when needed
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if parse_buffer_addr != 0:
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pass # TODO: add tokenization when ZLexer is integrated
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def op_sread_v4(self, *args):
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"""TODO: Write docstring here."""
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@ -692,15 +733,15 @@ class ZCpu:
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else:
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self._streammanager.output.select(stream_num)
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def op_input_stream(self, *args):
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"""TODO: Write docstring here."""
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raise ZCpuNotImplemented
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def op_input_stream(self, stream_num):
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"""Select input stream (stub - not yet implemented for MUD integration)."""
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pass
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# This one may have been used prematurely in v3 stories. Keep an
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# eye out for it if we ever get bug reports.
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def op_sound_effect(self, *args):
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"""TODO: Write docstring here."""
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raise ZCpuNotImplemented
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"""Play sound effect (no-op - sound not supported in text MUD)."""
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pass
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def op_read_char(self, unused, time, input_routine):
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"""Read a single character from input stream 0 (keyboard).
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@ -8,7 +8,7 @@ required dependencies (memory, stack, decoder, etc).
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from unittest import TestCase
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from unittest.mock import Mock
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from mudlib.zmachine.zcpu import ZCpu, ZCpuDivideByZero, ZCpuQuit
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from mudlib.zmachine.zcpu import ZCpu, ZCpuDivideByZero, ZCpuQuit, ZCpuRestart
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class MockMemory:
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@ -85,6 +85,7 @@ class MockUI:
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def __init__(self):
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self.screen = Mock()
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self.screen.write = Mock()
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self.keyboard = Mock()
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class ZMachineOpcodeTests(TestCase):
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@ -516,6 +517,148 @@ class ZMachineObjectOpcodeTests(TestCase):
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self.assertEqual(self.stack.pop_stack(), 0)
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class ZMachineComplexOpcodeTests(TestCase):
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"""Test suite for complex Z-machine opcodes (input, save/restore, restart)."""
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def setUp(self):
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"""Create a CPU with all necessary mocks."""
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self.memory = MockMemory()
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self.stack = MockStackManager()
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self.decoder = MockOpDecoder()
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self.ui = MockUI()
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# Create CPU with mocked dependencies
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self.cpu = ZCpu(
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self.memory,
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self.decoder,
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self.stack,
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Mock(), # objects
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Mock(), # string
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Mock(), # stream manager
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self.ui,
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)
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def test_op_sread_v3_basic_input(self):
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"""Test sread (V3) reads text into buffer and null-terminates."""
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# Setup: text buffer at 0x1000, max length 20
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text_buffer_addr = 0x1000
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self.memory[text_buffer_addr] = 20 # max length
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# Mock keyboard input
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self.ui.keyboard.readline = Mock(return_value="hello world\n")
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# Call sread with text buffer only (no parse buffer)
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self.cpu.op_sread(text_buffer_addr, 0)
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# Verify text is stored lowercased starting at offset 1
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expected = "hello world"
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for i, ch in enumerate(expected):
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self.assertEqual(self.memory[text_buffer_addr + 1 + i], ord(ch))
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# Verify null termination
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self.assertEqual(self.memory[text_buffer_addr + 1 + len(expected)], 0)
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def test_op_sread_v3_truncates_to_max_length(self):
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"""Test sread respects max length in buffer."""
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text_buffer_addr = 0x1000
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self.memory[text_buffer_addr] = 5 # max length of 5
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self.ui.keyboard.readline = Mock(return_value="hello world\n")
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self.cpu.op_sread(text_buffer_addr, 0)
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# Should only store first 5 characters
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expected = "hello"
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for i, ch in enumerate(expected):
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self.assertEqual(self.memory[text_buffer_addr + 1 + i], ord(ch))
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self.assertEqual(self.memory[text_buffer_addr + 1 + 5], 0)
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def test_op_sread_v3_lowercases_input(self):
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"""Test sread converts input to lowercase."""
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text_buffer_addr = 0x1000
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self.memory[text_buffer_addr] = 20
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self.ui.keyboard.readline = Mock(return_value="HELLO World\n")
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self.cpu.op_sread(text_buffer_addr, 0)
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expected = "hello world"
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for i, ch in enumerate(expected):
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self.assertEqual(self.memory[text_buffer_addr + 1 + i], ord(ch))
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def test_op_sread_v3_strips_newlines(self):
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"""Test sread strips newlines and carriage returns."""
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text_buffer_addr = 0x1000
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self.memory[text_buffer_addr] = 20
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self.ui.keyboard.readline = Mock(return_value="test\r\n")
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self.cpu.op_sread(text_buffer_addr, 0)
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expected = "test"
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for i, ch in enumerate(expected):
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self.assertEqual(self.memory[text_buffer_addr + 1 + i], ord(ch))
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self.assertEqual(self.memory[text_buffer_addr + 1 + 4], 0)
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def test_op_sread_v3_calls_show_status(self):
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"""Test sread calls op_show_status for V3."""
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text_buffer_addr = 0x1000
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self.memory[text_buffer_addr] = 20
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self.ui.keyboard.readline = Mock(return_value="test\n")
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# Track if show_status was called
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call_count = [0]
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original = self.cpu.op_show_status
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def counted_show_status(*args):
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call_count[0] += 1
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return original(*args)
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self.cpu.op_show_status = counted_show_status # type: ignore
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self.cpu.op_sread(text_buffer_addr, 0)
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# Should have called show_status once
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self.assertEqual(call_count[0], 1)
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def test_op_save_v3_branches_false(self):
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"""Test save (V3) branches false (QuetzalWriter not functional)."""
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self.decoder.branch_condition = True
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self.decoder.branch_offset = 100
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old_pc = self.cpu._opdecoder.program_counter
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self.cpu.op_save()
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# Should not have branched (test is false)
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self.assertEqual(self.cpu._opdecoder.program_counter, old_pc)
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def test_op_restore_v3_branches_false(self):
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"""Test restore (V3) branches false (no valid save files)."""
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self.decoder.branch_condition = True
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self.decoder.branch_offset = 100
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old_pc = self.cpu._opdecoder.program_counter
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self.cpu.op_restore()
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# Should not have branched (test is false)
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self.assertEqual(self.cpu._opdecoder.program_counter, old_pc)
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def test_op_input_stream_is_noop(self):
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"""Test input_stream is a no-op stub."""
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# Should not raise
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self.cpu.op_input_stream(1)
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def test_op_sound_effect_is_noop(self):
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"""Test sound_effect is a no-op stub."""
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# Should not raise
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self.cpu.op_sound_effect(1, 2, 3)
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def test_op_restart_raises_exception(self):
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"""Test restart raises ZCpuRestart exception for run loop to handle."""
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with self.assertRaises(ZCpuRestart):
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self.cpu.op_restart()
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# Note: ZObjectParser methods are tested through integration tests
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# with real story files, not unit tests with mock memory, as the
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# interaction with ZStringFactory makes mocking complex.
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