diff --git a/docs/builder-manual.md b/docs/builder-manual.md index e08a240..d3a157b 100644 --- a/docs/builder-manual.md +++ b/docs/builder-manual.md @@ -241,7 +241,7 @@ name = "punch" description = "a close-range strike with the fist, quick but predictable" move_type = "attack" stamina_cost = 5.0 -timing_window_ms = 1800 +hit_time_ms = 1800 damage_pct = 0.15 [variants.left] @@ -266,7 +266,8 @@ name = "dodge" description = "a quick sidestep to evade incoming attacks" move_type = "defense" stamina_cost = 3.0 -timing_window_ms = 800 +active_ms = 800 +recovery_ms = 2700 [variants.left] @@ -279,7 +280,9 @@ timing_window_ms = 800 - `description` - shown in help/skills - `move_type` - "attack" or "defense" - `stamina_cost` - stamina consumed per use -- `timing_window_ms` - how long the window is open (attacks: time to defend, defenses: commitment time) +- `hit_time_ms` - (attacks) time in ms from initiation to impact +- `active_ms` - (defenses) how long defense blocks once activated, in ms +- `recovery_ms` - (defenses) lockout after active window ends, in ms - `damage_pct` - fraction of attacker's PL dealt as damage (attacks only) - `[variants.X]` - each variant becomes a separate command: "punch left", "punch right" - POV templates: `{attacker}`, `{defender}`, `{s}` (third person s), `{es}`, `{his}`, `{him}`, `{y|ies}` (irregular conjugation)