commit 03330d0ecd9823b32ffa32ff3e79da8909bd24ba Author: Jared Miller Date: Sat Feb 7 09:21:24 2026 -0500 Update daydream diff --git a/notes/DAYDREAMING.txt b/notes/DAYDREAMING.txt new file mode 100644 index 0000000..be95e76 --- /dev/null +++ b/notes/DAYDREAMING.txt @@ -0,0 +1,64 @@ +i like to imagine blending concepts with a MUD, interactive fiction, text +based adventures. + +so in one part it's moving around like you are in a mud, room names, short +description perhaps, long description perhaps, and a little ascii +representation that perhaps renders on the left or right or above or beneath +room description and available exits + + +however, i love what trenton gave us. the ascii worlds that update on +movement/look and have you centered in them + +i love the math of the combat, you could understand damage with percentages as +a function of your powerlevel, which was also your health. stamina emptying +also had you passing out, iirc. tbh i dont entirely remember how it worked. im +actually quite fuzzy on it atm + +let me type some of the combat commands + +punch right/left [target, not needed if u have an active target aka in combat] +roundhouse [target] +dodge right/left +duck +jump +parry high/low + +you might see: + +jake arrives from the west +jake pulls back his right fist + +this informs you that you had better parry high or dodge left + +parry high was roughly needed.. in a small window.. not RIGHT away, and not too +late + +all commands took time so you could just parry high .9 seconds oto early and +then instnatly fire it agtain, yhou had to fail the parry first or something + +we will honestly have to tweak all tthese timings + +--- + +so i said we're on an ascii map, that was earth + +you could travel around earth and find mobs to find + +if your powerlevel was 100 + +and you fought a mob that had the same pl let us say, you could earn no mopre +than 10 pl from then, 10%. but if you were 1000pl and killed a 100pl, you +wouldnt gain 10%, the function doews account your actual power level too +(diminishign returns i guess idk, means yhou gotta move on and fight more +p[owerful mobs) + + +what i really want to think about though isnt all these details from ONE dbz +mud i played + +but, the.. framework to suport: + +ascii mobs, combat, that kinda stuff + +tweaking it, expanding it, etc