#NOP TinTin++ config for connecting to the MUD server
#split 0 1
#session dbzfe dbzfe.com 4000

#NOP log with timestamps, plain text (no ANSI colors)
#config {log mode} {plain}
#NOP %f = microseconds in some strftime implementations, may show literal %f if unsupported
#log timestamp {%H:%M:%S.%f }
#log append dbzfe.log

#NOP for color logging later: switch to raw mode and drop timestamp
#NOP #config {log mode} {raw}
#NOP #log timestamp {}
#NOP #log append dbzfe-color.log

#NOP fly aliases: f<direction> = fly 5 in that direction
#alias {fn} {fly north}
#alias {fs} {fly south}
#alias {fe} {fly east}
#alias {fw} {fly west}
#alias {fne} {fly northeast}
#alias {fnw} {fly northwest}
#alias {fse} {fly southeast}
#alias {fsw} {fly southwest}

#NOP combat aliases (pr/pl/dr/dl/f/v are built into the MUD)
#NOP these are extras for single-key convenience
#alias {pr} {punch right %0}
#alias {pl} {punch left %0}
#alias {o} {sweep %0}
#alias {r} {roundhouse %0}
#alias {f} {parry high %0}
#alias {v} {parry low %0}
#alias {dl} {dodge left %0}
#alias {dr} {dodge right %0}
