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3549f2de9c
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Wire ssbo rendering into sandbox
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2025-12-16 09:03:13 -05:00 |
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1c0f552032
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Swap static buffer for heap-allocated
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2025-12-16 06:11:44 -05:00 |
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3a54b0dde3
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Add GPU instance setup
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2025-12-16 06:11:44 -05:00 |
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da7bd7badd
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Increase batch buffer size
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2025-12-16 06:11:26 -05:00 |
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342c73f4f3
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Show FPS in benchmark log
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2025-12-15 18:50:37 -05:00 |
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70dd969a5b
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Collect args with argsWithAllocator
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2025-12-15 18:50:37 -05:00 |
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95f5a3683c
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Add bench arg that ramps entities
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2025-12-15 18:50:37 -05:00 |
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186f8b66f6
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Allow holding keys to adjust entity counts
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2025-12-15 16:55:45 -05:00 |
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6b8d1e1929
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Rework controls for 1000 and 10000 entity spawns
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2025-12-15 16:55:45 -05:00 |
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72e29dbd33
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Assign entities random RGB colors
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2025-12-15 16:55:45 -05:00 |
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ee1ba2e87d
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Refactor drawn bits into ui file
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2025-12-15 16:55:45 -05:00 |
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bcccf0d611
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Embed verdana.ttf
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2025-12-15 16:55:45 -05:00 |
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b3807a0d36
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Rework the debug panels
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2025-12-15 16:55:45 -05:00 |
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2fb9f1c3e5
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Add rlgl quad batching optimization
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2025-12-15 16:55:45 -05:00 |
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c010746897
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Add texture blitting optimization
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2025-12-15 16:55:45 -05:00 |
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32654035f8
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Add ctrl shift mappings for 10k incremements
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2025-12-15 16:55:44 -05:00 |
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bd4c86cf39
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Add benchmark logging
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2025-12-15 16:55:44 -05:00 |
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9b52771e54
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Use a dark background for debug readability
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2025-12-15 16:55:44 -05:00 |
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1f85f329f2
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Create a sandbox with spawn controls
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2025-12-15 16:55:44 -05:00 |
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