diff --git a/src/sandbox_main.zig b/src/sandbox_main.zig index 8650954..95d5b28 100644 --- a/src/sandbox_main.zig +++ b/src/sandbox_main.zig @@ -397,7 +397,7 @@ var sub_timer: f32 = 0; fn handleInput(entities: *sandbox.Entities, rng: *std.Random, paused: *bool) void { const dt = rl.getFrameTime(); const shift = rl.isKeyDown(.left_shift) or rl.isKeyDown(.right_shift); - const add_count: usize = if (shift) 10000 else 1000; + const add_count: usize = if (shift) 50_000 else 10_000; const add_held = rl.isKeyDown(.equal) or rl.isKeyDown(.kp_add); const sub_held = rl.isKeyDown(.minus) or rl.isKeyDown(.kp_subtract); diff --git a/src/ui.zig b/src/ui.zig index 91edc5a..1c520e2 100644 --- a/src/ui.zig +++ b/src/ui.zig @@ -82,8 +82,8 @@ fn drawControls(font: rl.Font, metrics_bottom: i32) void { var y: f32 = @as(f32, @floatFromInt(ctrl_box_y)) + box_padding; const controls = [_][]const u8{ - "+/-: 1000 entities", - "shift +/-: 10000", + "+/-: 10k entities", + "shift +/-: 50k", "space: pause", "r: reset", };